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General Tabletop Discussion
D&D Older Editions
A ropey issue
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<blockquote data-quote="Cleon" data-source="post: 8165330" data-attributes="member: 57383"><p>Might as well finish off the magic item commentary with Pathfinder's enchanted lines.</p><p></p><p>Three of them are magic weapons:</p><p></p><p></p><p></p><p>The Pathfinder version of the <em>net of snaring</em> is mostly a standard magic weapon apart from its 3 times per day snaring ability. As far as the attributes of its ropes, I see no reason its Break DC would differ from my estimates for the SRD <em>net of snaring</em>.</p><p></p><p></p><p></p><p>My main rope-related question about the <em>vindictive</em> harpoon is what stats does the "50-foot length of woven sinew". I could start rummaging across the internet for the mechanical properties of sinew, but I think I'll keep it simple and say the line is as strong as a <em>+1 hempen rope</em> and leave it at that.</p><p></p><p></p><p></p><p>The first curiosity about the <em>razored rope</em> is why is made with Craft Wondrous Item rather than Craft Magic Arms or Armor since it is a <em>+1 lasso</em>? Those are weapons you know!</p><p></p><p>The second point of interest is the description give it Break DC 28, which seems just right. It's made of "fine chain" and regular chain is DC 26, and a +1 weapon enchantment should increase that by +2.</p><p></p><p>Thirdly, the 3 pound weight is a bit odd - a lasso is normally 5 pounds and magic weapons in 3E aren't normally any lighter unless they're made out of non-standard materials. I guess it could be made out of mithral (which halves the weight) but that would surely be mentioned in the description. Plus it would give it hardness 15 rather than the default hardness of a <em>+1 lasso</em>. I guess the lightness could just be a minor additional feature of its enchantment.</p><p></p><p>Finally, the cost is a close match to a <em>+2 lasso</em> (which'd cost 2,300 gp 1 sp by Pathfinder RAW). Maybe the writer costed its additional abilities (like being able to do damage, lightness, and higher Escape Artist check DC) are being equivalent to a +1 bonus.</p><p></p><p>Oh, I thought of another point. The 1d3 points of damage it does is typeless. Shouldn't it be slashing damage. From, like, razors?</p></blockquote><p></p>
[QUOTE="Cleon, post: 8165330, member: 57383"] Might as well finish off the magic item commentary with Pathfinder's enchanted lines. Three of them are magic weapons: The Pathfinder version of the [I]net of snaring[/I] is mostly a standard magic weapon apart from its 3 times per day snaring ability. As far as the attributes of its ropes, I see no reason its Break DC would differ from my estimates for the SRD [I]net of snaring[/I]. My main rope-related question about the [I]vindictive[/I] harpoon is what stats does the "50-foot length of woven sinew". I could start rummaging across the internet for the mechanical properties of sinew, but I think I'll keep it simple and say the line is as strong as a [I]+1 hempen rope[/I] and leave it at that. The first curiosity about the [I]razored rope[/I] is why is made with Craft Wondrous Item rather than Craft Magic Arms or Armor since it is a [I]+1 lasso[/I]? Those are weapons you know! The second point of interest is the description give it Break DC 28, which seems just right. It's made of "fine chain" and regular chain is DC 26, and a +1 weapon enchantment should increase that by +2. Thirdly, the 3 pound weight is a bit odd - a lasso is normally 5 pounds and magic weapons in 3E aren't normally any lighter unless they're made out of non-standard materials. I guess it could be made out of mithral (which halves the weight) but that would surely be mentioned in the description. Plus it would give it hardness 15 rather than the default hardness of a [I]+1 lasso[/I]. I guess the lightness could just be a minor additional feature of its enchantment. Finally, the cost is a close match to a [I]+2 lasso[/I] (which'd cost 2,300 gp 1 sp by Pathfinder RAW). Maybe the writer costed its additional abilities (like being able to do damage, lightness, and higher Escape Artist check DC) are being equivalent to a +1 bonus. Oh, I thought of another point. The 1d3 points of damage it does is typeless. Shouldn't it be slashing damage. From, like, razors? [/QUOTE]
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