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<blockquote data-quote="CTD" data-source="post: 541560" data-attributes="member: 7402"><p>I like what I see, but would put the -2 modifier back on the attack roll. That way, much like Power Attack, you are trading hit potential for damage potential. It fits an established pattern in the rules.</p><p></p><p>Also, it helps for logic (which does not have to be there in a fantasy game). You are taking a creature and increasing the size of it's appendages, but not the entire creature itself. This is going to throw that critter off balance and make it more difficult to work with that larget appendage. Factors of weight, size, and familiarity all come in to say that the animal is not used to the now larger attack form and is a bit awkward with it, despite the increased damage.</p><p></p><p>Imagine doing this on a bear: You cast it on one of the bear's claws and it gets bigger, doing more damage. So far, so good. Now imagine seeing a bear in the wilds with three claws/paws that are normal sized, and one that is enarged. My mental picture is a bit awkward for the bear. Worse yet, do it to the head. Now the neck muscles have to work harder to hold that head up and control it for biting. </p><p></p><p>Either way, I like the basic idea and think that it is something that is worth the work to balance and use. A bit of color and flavor instead of just twisting something like magic fang.</p></blockquote><p></p>
[QUOTE="CTD, post: 541560, member: 7402"] I like what I see, but would put the -2 modifier back on the attack roll. That way, much like Power Attack, you are trading hit potential for damage potential. It fits an established pattern in the rules. Also, it helps for logic (which does not have to be there in a fantasy game). You are taking a creature and increasing the size of it's appendages, but not the entire creature itself. This is going to throw that critter off balance and make it more difficult to work with that larget appendage. Factors of weight, size, and familiarity all come in to say that the animal is not used to the now larger attack form and is a bit awkward with it, despite the increased damage. Imagine doing this on a bear: You cast it on one of the bear's claws and it gets bigger, doing more damage. So far, so good. Now imagine seeing a bear in the wilds with three claws/paws that are normal sized, and one that is enarged. My mental picture is a bit awkward for the bear. Worse yet, do it to the head. Now the neck muscles have to work harder to hold that head up and control it for biting. Either way, I like the basic idea and think that it is something that is worth the work to balance and use. A bit of color and flavor instead of just twisting something like magic fang. [/QUOTE]
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