Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A sacred cow to slay: starting at 1st level
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 5791560" data-attributes="member: 29398"><p>I think it's more an entitlement issue.</p><p></p><p>That said, it's relatively easily solved within the rules by having the game be designed to start at any of about 5 different peg-points - with all of them called 1st level! Here's how it could work:</p><p></p><p>You'd have a number of different tracks - commoner track, veteran track, standard track, heroic track, power track (feel free to mess with these names, I'm making them up as I type here) and each would jump in at a different place, something like</p><p></p><p>1 - this is 1st level, commoner track - the lowest level the game has; PCs are commoners</p><p>2</p><p>3 - 1 - this is 1st level, veteran track; the PCs know how to use a weapon or cast a spell or two</p><p>4 - 2</p><p>5 - 3 - 1 - this is 1st level, standard track; about the same as a 3e 1st or a maxed-out 1e 1st</p><p>6 - 4 - 2</p><p>7 - 5 - 3 - 1 - this is 1st level, heroic track; getting close to a 4e 1st.</p><p>8 - 6 - 4 - 2</p><p>9 - 7 - 5 - 3 - 1 - this is 1st level, power track; much like a 4th or 5th in 1e.</p><p></p><p>The DM decides what track her campaign will use and that determines what the level numbers mean, and all the other tracks are discarded for that campaign. All game rules use the same track (I'd suggest commoner as it has the most range) for consistency, each DM has to adjust to suit for her campaign much like those of us on the west coast always having to adjust for things scheduled as if we're in the eastern time zone.</p><p></p><p>The only difference to the players would be having to state track along with level: "I'm a 4th level Fighter, heroic track", or "I'm a 7th level Thief, commoner track", and so on.</p><p></p><p>The experience points progression would be the same for each track, for eaxmple it'd take 1500 ExP to get to 2nd level Fighter no matter which track you're on. (this would still allow for different progressions by class, if desired)</p><p></p><p>It's hard to explain and still rough around the edges - but what do you all think of this?</p><p></p><p>Lan-"if I had this system to use I'd likely run on the veteran track"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5791560, member: 29398"] I think it's more an entitlement issue. That said, it's relatively easily solved within the rules by having the game be designed to start at any of about 5 different peg-points - with all of them called 1st level! Here's how it could work: You'd have a number of different tracks - commoner track, veteran track, standard track, heroic track, power track (feel free to mess with these names, I'm making them up as I type here) and each would jump in at a different place, something like 1 - this is 1st level, commoner track - the lowest level the game has; PCs are commoners 2 3 - 1 - this is 1st level, veteran track; the PCs know how to use a weapon or cast a spell or two 4 - 2 5 - 3 - 1 - this is 1st level, standard track; about the same as a 3e 1st or a maxed-out 1e 1st 6 - 4 - 2 7 - 5 - 3 - 1 - this is 1st level, heroic track; getting close to a 4e 1st. 8 - 6 - 4 - 2 9 - 7 - 5 - 3 - 1 - this is 1st level, power track; much like a 4th or 5th in 1e. The DM decides what track her campaign will use and that determines what the level numbers mean, and all the other tracks are discarded for that campaign. All game rules use the same track (I'd suggest commoner as it has the most range) for consistency, each DM has to adjust to suit for her campaign much like those of us on the west coast always having to adjust for things scheduled as if we're in the eastern time zone. The only difference to the players would be having to state track along with level: "I'm a 4th level Fighter, heroic track", or "I'm a 7th level Thief, commoner track", and so on. The experience points progression would be the same for each track, for eaxmple it'd take 1500 ExP to get to 2nd level Fighter no matter which track you're on. (this would still allow for different progressions by class, if desired) It's hard to explain and still rough around the edges - but what do you all think of this? Lan-"if I had this system to use I'd likely run on the veteran track"-efan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A sacred cow to slay: starting at 1st level
Top