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<blockquote data-quote="stonegod" data-source="post: 5296674" data-attributes="member: 36973"><p><span style="font-size: 12px"><strong><span style="color: darkorange">Daran, Silt Sea Pirate Merc</span></strong></span></p><p></p><p></p><p><span style="color: darkorange">You haven't seen arrogance yet, trust me.</span>[sblock=Stat Block]Male Half-Elf Ardent|Battlemind 6</p><p><strong>Initiative</strong> +5; <strong>Senses</strong> Passive Insight 14, Passive Perception 12; low-light vision</p><p><strong>HP</strong> 56; <strong>Bloodied</strong> 28; <strong>Healing Surge</strong> 14; <strong>Surges Per Day</strong> 12</p><p><strong>AC</strong> 20; <strong>Fort</strong> 19, <strong>Ref</strong> 16, <strong>Will</strong> 19</p><p><strong>Speed</strong> 5</p><p><strong>Action Points</strong> 1</p><p><strong>Power Points</strong> 4</p><p>-----------------------------------------------------------------</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /><span style="color: #44AA44"><u><strong>Greataxe</strong> (standard; at-will) ✦ <strong>Weapon</strong></u></span></p><p>+7 vs AC; 1d12+2 damage.</p><p><span style="color: #44AA44"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><u><strong>Concussive Spike</strong> (standard; at-will) ✦ <strong>Augmentable, Force, Psionic, Weapon</strong></u></span></p><p>Close blast 3, one target in blast, +10 vs AC, 1d12+5 force damage and Daran pushes one target not the primary target 4 squares. <strong>Augment 1:</strong> Close burst 3 instead. <strong>Augment 2:</strong> Primary target is knocked prone, all non-targets pushed in blast.</p><p><span style="color: #44AA44"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Demoralizing Strike</strong> (standard; at-will) ✦ <strong>Augmentable, Fear, Psionic, Weapon</strong></u></span></p><p>+10 vs AC, 1d12+5 damage and the target takes a -2 penalty to all defenses until the end of Daran's next turn. <strong>Augment 1:</strong> Target takes -5 penalty to Will instead. <strong>Augment 2:</strong> Close burst 1, -5 penalty to all defenses. </p><p><span style="color: #44AA44"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Unnerving Shove</strong> (standard; at-will) ✦ <strong>Augmentable, Fear, Psionic, Weapon</strong></u></span></p><p>+10 vs Fort, 1d12+5 damage and Daran pushes the target 4 squares. <strong>Augment 1:</strong> Push only if the target is dazed; push 6 squares. <strong>Augment 2:</strong> 2d12+5 damage and target pushed 5 squares; target grants combat advantage to Daran's allies that it ends adjacent to. </p><p><span style="color: #44AA44"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><u><strong>Battlemind's Demand</strong> (minor; at-will) ✦ <strong>Augmentable, Psionic</strong></u></span></p><p>Close burst 3, one target in burst. Target is marked until the power us used again or until the end of the encounter. <strong>Augment 1</strong> Targets one or two creatures in burst.</p><p><span style="color: #44AA44"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Mind Spike</strong> (immediate reaction when an adjacent marked enemy of Daran's damages an ally with an attack that doesn't include Daran; at-will) ✦ <strong>Force, Psionic, Psychic</strong></u></span></p><p>The triggering enemy takes force and psychic damage equal to the damage that the attack dealt the ally. </p><p><span style="color: #AA2255"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Brash Strike</strong> (standard; twice per encounter) ✦ <strong>Melee, Weapon</strong></u></span></p><p>+12 vs AC, 1d12+9 damage. <strong>Effect:</strong> Daran grants combat advantage to the target until the end of his next turn, but gains a +4 to all defenses.</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <span style="color: #AA2255"><strong>Wild Surge</strong> (standard; encounter) ✦ <strong>Psychic</strong>[/u]</span></p><p>Ranged 10, +8 vs Reflex, 1d8+5 psychic damage and Daran's attacks against the target until the end of his next turn can store critical hits on a roll of an 18 or higher.</p><p><span style="color: #BBBBBB"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Allies to Enemies</strong> (standard; daily) ✦ <strong>Charm, Psionic, Psychic, Weapon</strong></u></span></p><p>+10 vs AC, 2d12+5 psychic damage and the target makes a melee basic attack against an adjacent creature. <strong>Miss:</strong> Half damage.</p><p><span style="color: #BBBBBB"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><u><strong>Invitation to Defeat</strong> (standard; daily) ✦ <strong>Psionic, Psychic, Weapon</strong></u></span></p><p>Close burst 5, each enemy in burst; +10 vs Will, and target is pulled 5 squares. Any target pulled to a square adjacent to Daran is weakened (save ends). <strong>Effect:</strong> Until the end of Daran's next turn, enemies are weakened while they are adjacent to him. In addition, if they take damage while adjacent, they take an additional +4 psychic damage. <strong>Sustain Minor:</strong> The effect persists.</p><p><span style="color: #AA2255"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><u><strong>Ardent Surge</strong> (minor; encounter) ✦ <strong>Healing, Psionic</strong></u></span></p><p>Close burst 5, Daran or one ally; the target spends a healing surge and regains an additional 1d6 hit point. In addition, the target gains a +1 bonus to attack rolls until the end of Daran's next turn.</p><p><span style="color: #AA2255"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><u><strong>Wild Focus</strong> (free when enemy starts its first turn; encounter) ✦ <strong>Psionic</strong></u></span></p><p>Close burst 10, triggering enemy in burst. Daran pulls the target 4 squares and it is marked until the end of his next turn.</p><p><span style="color: #AA2255"><u><strong>Psionic Vigor</strong> (minor; encounter) ✦ <strong>Psionic</strong></u></span></p><p>Daran gains 9 temporary hit points.</p><p><span style="color: #AA2255"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Body Adjustment</strong> (minor; encounter) ✦ <strong>Psionic</strong></u></span></p><p>Melee touch. Daran or one ally gains 1d12+4 temporary hit points.</p><p><u><strong>Group Diplomacy</strong></u></p><p>Daran grants allies within 10 squares a +1 racial bonus to Diplomacy.</p><p><u><strong>Mantle of Elation</strong></u></p><p>Daran and each ally within 5 squares of him gain a +4 bonus to damage rolls for opportunity attacks. In addition, each ally within 5 squares of him gains a +2 bonus to Diplomacy checks and Intimidate checks.</p><p>-----------------------------------------------------------------</p><p><strong>Alignment</strong> Unaligned; <strong>Languages</strong> Common, Elven, Giant</p><p><strong>Str</strong> 13 (+4) <strong>Dex</strong> 14 (+5) <strong>Wis</strong> 8 (+2)</p><p><strong>Con</strong> 18 (+7) <strong>Int</strong> 10 (+3) <strong>Cha</strong> 18 (+7)</p><p><strong>Skills:</strong> Athletics +8*, Bluff +12*, Diplomacy +9, Endurance +11*, Insight +4, Streetwise +9</p><p>* Trained</p><p><strong>Feats:</strong> Adept Dilettante, Hybrid Talent (Psionic Study), Martial Dilettante</p><p><strong>Gear</strong> Greataxe, Chainmail[/sblock]<strong>Appearance & Personality</strong></p><p>Daran cuts a dashing figure, a tall half-elf in red and golds to match his hair and goatee. A brand on his cheek marks him not as a slave, but something more esoteric—he is a member of a local gang of Silt Sea pirates, all of them half-elves, supposedly now all dead.</p><p></p><p><strong>Background</strong></p><p>The Cross-Blades were an anomaly in Athas: A community of half-elves bonded together in common adversity. A hard band, they roamed the Silt Seas near Balic as pirates, but also as guides, guards, privateers for rival merchant houses—whatever paid.</p><p></p><p>Daran grew up in this life, and his natural wild talents were honed at an early age. His natural guile was turned into a weapon of the mind, both tough and dependable. Was was out on raiding parties by 16.</p><p></p><p>His life changed less then a year ago, when, after returning from a escort job by one of Balic's local Houses, he found the Cross-Blade's enclave destroyed, burnt to the ground. Though dead monsters littered the site, Old True Eyes found trails that indicated the involvement of men, though none of their bodies were found. Someone had wanted the Cross-Blades destroyed.</p><p></p><p>The remaining members of Daran's crew separated, some continuing the life in other employ, others retiring, others still searching for what happened. Daran become a blade-for-hire, his talents good for solo and group jobs. But, over the months, the other Cross-Blades also began disappearing. Two weeks ago, Old True Eyes, bleeding from a mortal wound, died in Daran's arms. His last words: <span style="color: yellow">They did it, Daran... they did it.</span></p><p></p><p>Daran has now entered the game, determined to find out who "they" are and to enact his revenge.</p><p></p><p><strong>Hooks</strong></p><p>- Is one of "them" (who Daran has other vague clues of) in the tournament? Running it? Profiting from it?</p><p>- Can the sorcerer-king tell him who "They" were?</p><p>- Do any other Cross-Blade survive?[sblock=MiniDaran]Daran—Male Half-Elf Ardent|Battlemind 6</p><p>Initiative: +5; Passive Perception: 12, Passive Insight: 14; low-light vision</p><p>HP: 56/56, Bloodied: 28, Surge: 14, Surges left: 12/12</p><p>AC: 20, Fort: 19, Reflex: 16, Will: 19</p><p>Speed: 5</p><p>Action Points: 1/1, Second Wind: Not Used, Milestones: 0</p><p>Power Points: 4/4</p><p></p><p><span style="color: #44AA44">Concussive Spike</span></p><p><span style="color: #44AA44">Demoralizing Strike</span></p><p><span style="color: #44AA44">Unnerving Shove</span></p><p><span style="color: #44AA44">Battlemind's Demand</span></p><p><span style="color: #44AA44">Mind Spike</span></p><p><span style="color: #AA2255">Wild Surge</span></p><p><span style="color: #AA2255">Brash Strike x2</span></p><p><span style="color: #BBBBBB">Allies to Enemies</span></p><p><span style="color: #BBBBBB">Invitation to Defeat</span></p><p><span style="color: #AA2255">Psionic Vigor</span></p><p><span style="color: #AA2255">Body Adjustment</span></p><p><span style="color: #AA2255">Ardent Surge</span></p><p><span style="color: #AA2255">Wild Focus</span>[/sblock]</p><p>[sblock=CB Summary]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Daran, level 3</p><p>Half-Elf, Ardent|Battlemind</p><p>Ardent Mantle (Hybrid): Mantle of Elation (Hybrid)</p><p>Hybrid Ardent: Hybrid Ardent Fortitude</p><p>Hybrid Talent: Psionic Study (Hybrid)</p><p>Psionic Study (Hybrid): Wild Focus (Hybrid)</p><p>Theme: Wilder</p><p>Background: Half-Elf - Wanderer (+2 to Streetwise)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 13, Con 17, Dex 14, Int 10, Wis 8, Cha 17.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 13, Con 15, Dex 14, Int 10, Wis 8, Cha 15.</p><p></p><p></p><p>AC: 17 Fort: 15 Reflex: 13 Will: 15</p><p>HP: 40 Surges: 11 Surge Value: 10</p><p></p><p>TRAINED SKILLS</p><p>Bluff +9, Athletics +6, Endurance +8</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +2, Arcana +1, Diplomacy +6, Dungeoneering, Heal, History +1, Insight +2, Intimidate +4, Nature, Perception, Religion +1, Stealth +2, Streetwise +6, Thievery +2</p><p></p><p>FEATS</p><p>Level 1: Hybrid Talent</p><p>Level 2: Adept Dilettante</p><p></p><p>POWERS</p><p>Dilettante: Brash Strike</p><p>Hybrid at-will 1: Demoralizing Strike</p><p>Hybrid at-will 1: Concussive Spike</p><p>Psionic Defense (Hybrid): Mind Spike</p><p>Wilder encounter 1: Wild Surge</p><p>Hybrid daily 1: Implanted Suggestion</p><p>Hybrid utility 2: Psionic Vigor</p><p>Hybrid at-will 3: Unnerving Shove</p><p></p><p>ITEMS</p><p>Greataxe, Chainmail</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock]</p></blockquote><p></p>
[QUOTE="stonegod, post: 5296674, member: 36973"] [size=3][b][color=darkorange]Daran, Silt Sea Pirate Merc[/color][/b][color=darkorange][/color][/size] [color=darkorange]You haven't seen arrogance yet, trust me.[/color][sblock=Stat Block]Male Half-Elf Ardent|Battlemind 6 [b]Initiative[/b] +5; [b]Senses[/b] Passive Insight 14, Passive Perception 12; low-light vision [b]HP[/b] 56; [b]Bloodied[/b] 28; [b]Healing Surge[/b] 14; [b]Surges Per Day[/b] 12 [b]AC[/b] 20; [b]Fort[/b] 19, [b]Ref[/b] 16, [b]Will[/b] 19 [b]Speed[/b] 5 [b]Action Points[/b] 1 [b]Power Points[/b] 4 ----------------------------------------------------------------- :bmelee:[color=#44AA44][u][b]Greataxe[/b] (standard; at-will) ✦ [b]Weapon[/b][/u][/color] +7 vs AC; 1d12+2 damage. [color=#44AA44]:close:[u][b]Concussive Spike[/b] (standard; at-will) ✦ [b]Augmentable, Force, Psionic, Weapon[/b][/u][/color] Close blast 3, one target in blast, +10 vs AC, 1d12+5 force damage and Daran pushes one target not the primary target 4 squares. [b]Augment 1:[/b] Close burst 3 instead. [b]Augment 2:[/b] Primary target is knocked prone, all non-targets pushed in blast. [color=#44AA44]:melee:[u][b]Demoralizing Strike[/b] (standard; at-will) ✦ [b]Augmentable, Fear, Psionic, Weapon[/b][/u][/color] +10 vs AC, 1d12+5 damage and the target takes a -2 penalty to all defenses until the end of Daran's next turn. [b]Augment 1:[/b] Target takes -5 penalty to Will instead. [b]Augment 2:[/b] Close burst 1, -5 penalty to all defenses. [color=#44AA44]:melee:[u][b]Unnerving Shove[/b] (standard; at-will) ✦ [b]Augmentable, Fear, Psionic, Weapon[/b][/u][/color] +10 vs Fort, 1d12+5 damage and Daran pushes the target 4 squares. [b]Augment 1:[/b] Push only if the target is dazed; push 6 squares. [b]Augment 2:[/b] 2d12+5 damage and target pushed 5 squares; target grants combat advantage to Daran's allies that it ends adjacent to. [color=#44AA44]:close:[u][b]Battlemind's Demand[/b] (minor; at-will) ✦ [b]Augmentable, Psionic[/b][/u][/color] Close burst 3, one target in burst. Target is marked until the power us used again or until the end of the encounter. [b]Augment 1[/b] Targets one or two creatures in burst. [color=#44AA44]:melee:[u][b]Mind Spike[/b] (immediate reaction when an adjacent marked enemy of Daran's damages an ally with an attack that doesn't include Daran; at-will) ✦ [b]Force, Psionic, Psychic[/b][/u][/color] The triggering enemy takes force and psychic damage equal to the damage that the attack dealt the ally. [color=#AA2255]:melee:[u][b]Brash Strike[/b] (standard; twice per encounter) ✦ [b]Melee, Weapon[/b][/u][/color] +12 vs AC, 1d12+9 damage. [b]Effect:[/b] Daran grants combat advantage to the target until the end of his next turn, but gains a +4 to all defenses. :ranged: [color=#AA2255][b]Wild Surge[/b] (standard; encounter) ✦ [b]Psychic[/b][/u][/color] Ranged 10, +8 vs Reflex, 1d8+5 psychic damage and Daran's attacks against the target until the end of his next turn can store critical hits on a roll of an 18 or higher. [color=#BBBBBB]:melee:[u][b]Allies to Enemies[/b] (standard; daily) ✦ [b]Charm, Psionic, Psychic, Weapon[/b][/u][/color] +10 vs AC, 2d12+5 psychic damage and the target makes a melee basic attack against an adjacent creature. [b]Miss:[/b] Half damage. [color=#BBBBBB]:close:[u][b]Invitation to Defeat[/b] (standard; daily) ✦ [b]Psionic, Psychic, Weapon[/b][/u][/color] Close burst 5, each enemy in burst; +10 vs Will, and target is pulled 5 squares. Any target pulled to a square adjacent to Daran is weakened (save ends). [b]Effect:[/b] Until the end of Daran's next turn, enemies are weakened while they are adjacent to him. In addition, if they take damage while adjacent, they take an additional +4 psychic damage. [b]Sustain Minor:[/b] The effect persists. [color=#AA2255]:close:[u][b]Ardent Surge[/b] (minor; encounter) ✦ [b]Healing, Psionic[/b][/u][/color] Close burst 5, Daran or one ally; the target spends a healing surge and regains an additional 1d6 hit point. In addition, the target gains a +1 bonus to attack rolls until the end of Daran's next turn. [color=#AA2255]:close:[u][b]Wild Focus[/b] (free when enemy starts its first turn; encounter) ✦ [b]Psionic[/b][/u][/color] Close burst 10, triggering enemy in burst. Daran pulls the target 4 squares and it is marked until the end of his next turn. [color=#AA2255][u][b]Psionic Vigor[/b] (minor; encounter) ✦ [b]Psionic[/b][/u][/color] Daran gains 9 temporary hit points. [color=#AA2255]:melee:[u][b]Body Adjustment[/b] (minor; encounter) ✦ [b]Psionic[/b][/u][/color] Melee touch. Daran or one ally gains 1d12+4 temporary hit points. [u][b]Group Diplomacy[/b][/u] Daran grants allies within 10 squares a +1 racial bonus to Diplomacy. [u][b]Mantle of Elation[/b][/u] Daran and each ally within 5 squares of him gain a +4 bonus to damage rolls for opportunity attacks. In addition, each ally within 5 squares of him gains a +2 bonus to Diplomacy checks and Intimidate checks. ----------------------------------------------------------------- [b]Alignment[/b] Unaligned; [b]Languages[/b] Common, Elven, Giant [b]Str[/b] 13 (+4) [b]Dex[/b] 14 (+5) [b]Wis[/b] 8 (+2) [b]Con[/b] 18 (+7) [b]Int[/b] 10 (+3) [b]Cha[/b] 18 (+7) [b]Skills:[/b] Athletics +8*, Bluff +12*, Diplomacy +9, Endurance +11*, Insight +4, Streetwise +9 * Trained [b]Feats:[/b] Adept Dilettante, Hybrid Talent (Psionic Study), Martial Dilettante [b]Gear[/b] Greataxe, Chainmail[/sblock][b]Appearance & Personality[/b] Daran cuts a dashing figure, a tall half-elf in red and golds to match his hair and goatee. A brand on his cheek marks him not as a slave, but something more esoteric—he is a member of a local gang of Silt Sea pirates, all of them half-elves, supposedly now all dead. [b]Background[/b] The Cross-Blades were an anomaly in Athas: A community of half-elves bonded together in common adversity. A hard band, they roamed the Silt Seas near Balic as pirates, but also as guides, guards, privateers for rival merchant houses—whatever paid. Daran grew up in this life, and his natural wild talents were honed at an early age. His natural guile was turned into a weapon of the mind, both tough and dependable. Was was out on raiding parties by 16. His life changed less then a year ago, when, after returning from a escort job by one of Balic's local Houses, he found the Cross-Blade's enclave destroyed, burnt to the ground. Though dead monsters littered the site, Old True Eyes found trails that indicated the involvement of men, though none of their bodies were found. Someone had wanted the Cross-Blades destroyed. The remaining members of Daran's crew separated, some continuing the life in other employ, others retiring, others still searching for what happened. Daran become a blade-for-hire, his talents good for solo and group jobs. But, over the months, the other Cross-Blades also began disappearing. Two weeks ago, Old True Eyes, bleeding from a mortal wound, died in Daran's arms. His last words: [color=yellow]They did it, Daran... they did it.[/color] Daran has now entered the game, determined to find out who "they" are and to enact his revenge. [b]Hooks[/b] - Is one of "them" (who Daran has other vague clues of) in the tournament? Running it? Profiting from it? - Can the sorcerer-king tell him who "They" were? - Do any other Cross-Blade survive?[sblock=MiniDaran]Daran—Male Half-Elf Ardent|Battlemind 6 Initiative: +5; Passive Perception: 12, Passive Insight: 14; low-light vision HP: 56/56, Bloodied: 28, Surge: 14, Surges left: 12/12 AC: 20, Fort: 19, Reflex: 16, Will: 19 Speed: 5 Action Points: 1/1, Second Wind: Not Used, Milestones: 0 Power Points: 4/4 [color=#44AA44]Concussive Spike Demoralizing Strike Unnerving Shove Battlemind's Demand Mind Spike[/color] [color=#AA2255]Wild Surge Brash Strike x2[/color] [color=#BBBBBB]Allies to Enemies Invitation to Defeat[/color] [color=#AA2255]Psionic Vigor Body Adjustment Ardent Surge Wild Focus[/color][/sblock] [sblock=CB Summary]====== Created Using Wizards of the Coast D&D Character Builder ====== Daran, level 3 Half-Elf, Ardent|Battlemind Ardent Mantle (Hybrid): Mantle of Elation (Hybrid) Hybrid Ardent: Hybrid Ardent Fortitude Hybrid Talent: Psionic Study (Hybrid) Psionic Study (Hybrid): Wild Focus (Hybrid) Theme: Wilder Background: Half-Elf - Wanderer (+2 to Streetwise) FINAL ABILITY SCORES Str 13, Con 17, Dex 14, Int 10, Wis 8, Cha 17. STARTING ABILITY SCORES Str 13, Con 15, Dex 14, Int 10, Wis 8, Cha 15. AC: 17 Fort: 15 Reflex: 13 Will: 15 HP: 40 Surges: 11 Surge Value: 10 TRAINED SKILLS Bluff +9, Athletics +6, Endurance +8 UNTRAINED SKILLS Acrobatics +2, Arcana +1, Diplomacy +6, Dungeoneering, Heal, History +1, Insight +2, Intimidate +4, Nature, Perception, Religion +1, Stealth +2, Streetwise +6, Thievery +2 FEATS Level 1: Hybrid Talent Level 2: Adept Dilettante POWERS Dilettante: Brash Strike Hybrid at-will 1: Demoralizing Strike Hybrid at-will 1: Concussive Spike Psionic Defense (Hybrid): Mind Spike Wilder encounter 1: Wild Surge Hybrid daily 1: Implanted Suggestion Hybrid utility 2: Psionic Vigor Hybrid at-will 3: Unnerving Shove ITEMS Greataxe, Chainmail ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock] [/QUOTE]
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