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*TTRPGs General
A series of Cyberpunk styled PDFs
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<blockquote data-quote="hobgoblin" data-source="post: 1945957" data-attributes="member: 24923"><p>hmm, i have a system parked on my hd (non-d20) that i have been working on at slow times. nowhere near playable at this stage but the idea is that rather then have people turn into rampageing monsters i hope to make the effects of cyberware more social. basicly if you walk around with a supercromed arm you may be seen as cool and similar by the street crowd, but do the same in a corp meeting and you will most likely be labeld a freak.</p><p></p><p>then im trying to put in a system where its your actions that strip away your social abilitys, kill and rob and sooner or later you risk turning into something more towards a amoral animal then a human. here the cyber will just have the prosess along as you may well "look" at the cyber and think that your more then human or less then human so why are you tied down by a system made by humans.</p><p></p><p>a cyberlimb here will have a social effect but very low mental effect unless you removed a fully working arm for it. pure medical tech like a normaly working cyberheart and similar will be similar, alltho as its a hidden item the social effect will be lower (but if found out, may be there).</p><p></p><p>strength and reflex mods, ir vision and similar will have a very powerfull effect tho. being able to see the world in slomo and lifting extreme weights may trigger a superman feeling if at the same time your doing something criminal or similar. this is when things go downhill as your starting to see humans in a diffrent light. this may happen without cyberware but its easyer to do when you can point at something and state that hey, im something else then human...</p></blockquote><p></p>
[QUOTE="hobgoblin, post: 1945957, member: 24923"] hmm, i have a system parked on my hd (non-d20) that i have been working on at slow times. nowhere near playable at this stage but the idea is that rather then have people turn into rampageing monsters i hope to make the effects of cyberware more social. basicly if you walk around with a supercromed arm you may be seen as cool and similar by the street crowd, but do the same in a corp meeting and you will most likely be labeld a freak. then im trying to put in a system where its your actions that strip away your social abilitys, kill and rob and sooner or later you risk turning into something more towards a amoral animal then a human. here the cyber will just have the prosess along as you may well "look" at the cyber and think that your more then human or less then human so why are you tied down by a system made by humans. a cyberlimb here will have a social effect but very low mental effect unless you removed a fully working arm for it. pure medical tech like a normaly working cyberheart and similar will be similar, alltho as its a hidden item the social effect will be lower (but if found out, may be there). strength and reflex mods, ir vision and similar will have a very powerfull effect tho. being able to see the world in slomo and lifting extreme weights may trigger a superman feeling if at the same time your doing something criminal or similar. this is when things go downhill as your starting to see humans in a diffrent light. this may happen without cyberware but its easyer to do when you can point at something and state that hey, im something else then human... [/QUOTE]
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A series of Cyberpunk styled PDFs
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