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A setting with no canon
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<blockquote data-quote="Umbran" data-source="post: 3917207" data-attributes="member: 177"><p>Hmmm.</p><p></p><p>If there is no direct conflict, those folks who are interested in canon will take the words written as canon. The fact that it is from a fictional person's point of view will not stop them from taking it as such. They will tend to take the speaking characters as tour guides, who are experts and have knowledge, rather than people who state opinions which might be incorrect.</p><p></p><p>Those who don't care so much about canon will pick and choose what will be their own canon. But they do that already. I suspect most folk actually fall into this bin.</p><p></p><p>I think that the result may be far more interesting to read than many other settings, but may perhaps be somewhat more difficult to use as a reference work. I think it would be interesting in terms of the presentation, but I don't think the lack of exterior-viewpoint canon will be the defining characteristic, in terms of how it is used.</p><p></p><p>I'd think back to the Dark Matter setting for Alternity - it is not presented as your setting, but it also doesn't actually define a specific canon. It gives the GMs more elements they can shake a stick at, any number of which may or may not exist in the game world - the GM has to choose.</p></blockquote><p></p>
[QUOTE="Umbran, post: 3917207, member: 177"] Hmmm. If there is no direct conflict, those folks who are interested in canon will take the words written as canon. The fact that it is from a fictional person's point of view will not stop them from taking it as such. They will tend to take the speaking characters as tour guides, who are experts and have knowledge, rather than people who state opinions which might be incorrect. Those who don't care so much about canon will pick and choose what will be their own canon. But they do that already. I suspect most folk actually fall into this bin. I think that the result may be far more interesting to read than many other settings, but may perhaps be somewhat more difficult to use as a reference work. I think it would be interesting in terms of the presentation, but I don't think the lack of exterior-viewpoint canon will be the defining characteristic, in terms of how it is used. I'd think back to the Dark Matter setting for Alternity - it is not presented as your setting, but it also doesn't actually define a specific canon. It gives the GMs more elements they can shake a stick at, any number of which may or may not exist in the game world - the GM has to choose. [/QUOTE]
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