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A Shield spell that Scales
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<blockquote data-quote="Ashrym" data-source="post: 8137777" data-attributes="member: 6750235"><p>I disagree that shield breaks bounded accuracy. +3 items are not readily available. Even with an artificer who hands out +1 infusions.</p><p></p><p>Bounded accuracy shows a DC 30 is meant to be nearly impossible so the description given in this thread would be the expectation. That level of AC does not break bounded accuracy; it illustrates what that looks like.</p><p></p><p>When fighting large numbers against whom the shield is blocking so many attacks the attackers outlast the 1st level spell slots. Those builds relying on the shield spell can easily burn through those slots in a single encounter, let alone 6 encounters in a day.</p><p></p><p>The hex blade example might be loaded out with rare magic items the DM Monty Hauled and short rest after every single encounter and use every slot up on shield during every single encounter? Nothing else with those pact magic slots? I think not. ;-)</p><p></p><p>1st-level spell slots do get used for other things. Often it's utility but there are other spells that increase in value just because DC saving throw goes up, like Tasha's hideous laughter, and absorb elements is direct competition.</p><p></p><p>The AC bonus is admittedly a bit large, but it essentially makes attacks against the character one DC category higher if we're looking at it in the bounded accuracy math.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 8137777, member: 6750235"] I disagree that shield breaks bounded accuracy. +3 items are not readily available. Even with an artificer who hands out +1 infusions. Bounded accuracy shows a DC 30 is meant to be nearly impossible so the description given in this thread would be the expectation. That level of AC does not break bounded accuracy; it illustrates what that looks like. When fighting large numbers against whom the shield is blocking so many attacks the attackers outlast the 1st level spell slots. Those builds relying on the shield spell can easily burn through those slots in a single encounter, let alone 6 encounters in a day. The hex blade example might be loaded out with rare magic items the DM Monty Hauled and short rest after every single encounter and use every slot up on shield during every single encounter? Nothing else with those pact magic slots? I think not. ;-) 1st-level spell slots do get used for other things. Often it's utility but there are other spells that increase in value just because DC saving throw goes up, like Tasha's hideous laughter, and absorb elements is direct competition. The AC bonus is admittedly a bit large, but it essentially makes attacks against the character one DC category higher if we're looking at it in the bounded accuracy math. [/QUOTE]
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A Shield spell that Scales
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