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A shift in lethality. What's fair warning?
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<blockquote data-quote="DonTadow" data-source="post: 2424540" data-attributes="member: 22622"><p>Let me explain the situation more. The NPC has always summoned the PCs to his demiplane. The NPC is a divine Agent of Lathander, whom is monitoring the pcs movements on Chrystaria (my world) because the plot involves LOlth and Seredess from Faerun. He can not travel to Chrystaria because of the world's god. </p><p></p><p> In Season 1, the demiplane was a homebase for the pcs. However, at the beginning of Season 2, the pcs raided a timemages tower and destroyed one of his prized artifacts. The wizard traveled to the homebase demiplane to kill the pcs for their actions. However, the divine agent intervened and the two battled it out as the pcs took on the nine-headed chrono hydra pet of the wizard. The two powerful beings destroyed the floating rock that the homebase was on, causing the pcs to make an emergency teleport back to Chrystaria. They had no way themselves of traveling to the demiplane as they always were summoned there after completing a task. When the pcs teleported away, they saw the divine agent and the time mage each through large rays at each other of undeterminable magic. Because of all the destruction they assumed both were dead. </p><p></p><p>However, towards the end of season 2, the wizard resurfaced in the body of his apprentices (he can not manifest his sorceror abilities in the apprentices body) . He told the pcs that he killed the divine agent. The pcs managed to get away from him and believed him. </p><p></p><p>They have no evidience that the divine agent is still alive. They only assumed that the wizard was telling the truth because they had not been summoend by him in months. </p><p></p><p>Now, the beginning of season 3 starts off with them on the ship to the elven lands where no one has been for centuries. The wizard has stowed away on the ship with some of his cronies, hiding and using invisible magics. Hopefully the pcs will discover him, either that or he will reveal himself. Whatever happens, the pcs are summoned either after they defeat the wizard or before they reach the elven lands. If they defeat the wizard, the wizards body will teleport to the plane with the pcs. </p><p></p><p>At that point the divine agent will tell the pcs he needed them to think he was dead so that the wizard could reveal himself and so the pcs could defeat him in a weaker body. OF course if anyone knows priests of lathander exagerate from time to time and the real reason is because the fight left him too weak to summon them as much as he used to. </p><p></p><p> He will then tell the pcs to be more careful as their carelessness to check the ship (which they opted not to do at the end of our last session in favor of "one last round before the big trip"). That's when he'll hint to them about working together and teamwork. </p><p></p><p>I hope that better explains it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> and is not as cheesy as it sounded without explaintion.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2424540, member: 22622"] Let me explain the situation more. The NPC has always summoned the PCs to his demiplane. The NPC is a divine Agent of Lathander, whom is monitoring the pcs movements on Chrystaria (my world) because the plot involves LOlth and Seredess from Faerun. He can not travel to Chrystaria because of the world's god. In Season 1, the demiplane was a homebase for the pcs. However, at the beginning of Season 2, the pcs raided a timemages tower and destroyed one of his prized artifacts. The wizard traveled to the homebase demiplane to kill the pcs for their actions. However, the divine agent intervened and the two battled it out as the pcs took on the nine-headed chrono hydra pet of the wizard. The two powerful beings destroyed the floating rock that the homebase was on, causing the pcs to make an emergency teleport back to Chrystaria. They had no way themselves of traveling to the demiplane as they always were summoned there after completing a task. When the pcs teleported away, they saw the divine agent and the time mage each through large rays at each other of undeterminable magic. Because of all the destruction they assumed both were dead. However, towards the end of season 2, the wizard resurfaced in the body of his apprentices (he can not manifest his sorceror abilities in the apprentices body) . He told the pcs that he killed the divine agent. The pcs managed to get away from him and believed him. They have no evidience that the divine agent is still alive. They only assumed that the wizard was telling the truth because they had not been summoend by him in months. Now, the beginning of season 3 starts off with them on the ship to the elven lands where no one has been for centuries. The wizard has stowed away on the ship with some of his cronies, hiding and using invisible magics. Hopefully the pcs will discover him, either that or he will reveal himself. Whatever happens, the pcs are summoned either after they defeat the wizard or before they reach the elven lands. If they defeat the wizard, the wizards body will teleport to the plane with the pcs. At that point the divine agent will tell the pcs he needed them to think he was dead so that the wizard could reveal himself and so the pcs could defeat him in a weaker body. OF course if anyone knows priests of lathander exagerate from time to time and the real reason is because the fight left him too weak to summon them as much as he used to. He will then tell the pcs to be more careful as their carelessness to check the ship (which they opted not to do at the end of our last session in favor of "one last round before the big trip"). That's when he'll hint to them about working together and teamwork. I hope that better explains it ;) and is not as cheesy as it sounded without explaintion. [/QUOTE]
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