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A Simple Errand (DM:renau1g, Judge: covaithe)
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<blockquote data-quote="ryryguy" data-source="post: 5007180" data-attributes="member: 64945"><p>[sblock=Reklaw]New to 4e? </p><p></p><p>You did succeed on your saving throw! All you have to do is get a 10 or higher on a d20 to succeed at a save. (There can be modifiers on this roll, but they are uncommon.)</p><p></p><p>Also, you only had to make one saving throw in this case. This part can be a little confusing. The dragon's breath imposed two conditions, the ongoing damage and slow. However, you only need to make a single saving throw per <em>source</em> of effect. E.g. if a rogue stabbed you for ongoing poison damage, then a wizard cast a spell on you that slowed you, you'd save against each separately. In this case though, one source (the dragon breath) imposed both effects, so only one saving throw is needed to lift it.</p><p></p><p>However... the dragon's breath also has an "Aftereffect" clause. This means that after you make your first save removing the original effect, the effect(s) listed under "Aftereffect" now kick in. So, you are still slowed. You don't get a chance to save against <em>that</em> effect until the end of your next round.</p><p></p><p>This is a more complicated example than usual. "Aftereffect" is fairly uncommon, and powerful. But hey, it's dragon breath, it's supposed to be strong![/sblock]</p></blockquote><p></p>
[QUOTE="ryryguy, post: 5007180, member: 64945"] [sblock=Reklaw]New to 4e? You did succeed on your saving throw! All you have to do is get a 10 or higher on a d20 to succeed at a save. (There can be modifiers on this roll, but they are uncommon.) Also, you only had to make one saving throw in this case. This part can be a little confusing. The dragon's breath imposed two conditions, the ongoing damage and slow. However, you only need to make a single saving throw per [I]source[/I] of effect. E.g. if a rogue stabbed you for ongoing poison damage, then a wizard cast a spell on you that slowed you, you'd save against each separately. In this case though, one source (the dragon breath) imposed both effects, so only one saving throw is needed to lift it. However... the dragon's breath also has an "Aftereffect" clause. This means that after you make your first save removing the original effect, the effect(s) listed under "Aftereffect" now kick in. So, you are still slowed. You don't get a chance to save against [I]that[/I] effect until the end of your next round. This is a more complicated example than usual. "Aftereffect" is fairly uncommon, and powerful. But hey, it's dragon breath, it's supposed to be strong![/sblock] [/QUOTE]
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