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A Simple Errand (DM:renau1g, Judge: covaithe)
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<blockquote data-quote="renau1g" data-source="post: 5020814" data-attributes="member: 54810"><p><strong>Mid-Round Update...</strong></p><p></p><p>With Rrek surrounded by the frog-like creatures, Dorn's next move is clear. He steps toe to toe with the brave swordmage and summons waves of rolling flames, bathing one of the beasts with fiery death. </p><p></p><p>Dorn instinctively waves his hands in a quick circle, hoping to somehow protect Rrek (and himself). A huge, strangely unsettling fog appears to emanate from Dorn, covering the two allies and the nearest frog in an obscuring darkness. </p><p></p><p>"<span style="color: Cyan">Wow - that's never happened before..</span>" he marvels.</p><p></p><p>Ingot follows Dorn's lead, advancing to the aid of the fallen gith, its path taking it in range of the angry twitcher. The frogman's eyes are clouded by the sorcerer's effect and its javelin is far from penetrating the warforged's plating. Ingot hacks at the frog man, but misses badly. </p><p></p><p>[sblock=OA]</p><p><a href="http://invisiblecastle.com/roller/view/2341060/" target="_blank">1d20 6=17, 1d6 3=8</a>, miss even before the concealment</p><p>[/sblock]</p><p></p><p>It looks down at Rrek who lies bleeding on the ground. <span style="color: SlateGray">"Rrek, do you require repair at this time?"</span> the priest inquires politely.</p><p></p><p>[sblock=Enemies]</p><p>Bullywug Croakers - Rancid Air (Poison) aura 2; each enemy that spends a healing surge within the aura is weakened until the end of its next turn.</p><p>HP 1; a missed attack never damages a minion.</p><p>AC 14; Fortitude 12, Reflex 14, Will 1</p><p></p><p>Bullywug Muckers - Rancid Air (Poison) aura 2; each enemy that spends a healing surge within the aura is weakened until the end of its next turn.</p><p>HP 34; Bloodied 17</p><p>AC 12; Fortitude 12, Reflex 12, Will 10</p><p></p><p>Bullywug Twitcher - Rancid Air (Poison) aura 2; each enemy that spends a healing surge within the aura is weakened until the end of its next turn.</p><p>HP 34; Bloodied 17</p><p>AC 16; Fortitude 13, Reflex 14, Will 13</p><p>[/sblock]</p><p></p><p>[sblock=ooc]</p><p></p><p></p><p>Mucker - 11/34 - bloodied</p><p>Twitch - 4/34</p><p></p><p></p><p>Crag - 17 - 42/49 - 14/14 <- you're up</p><p>Jax - 17- 24/24 - 1/7 - +4 power bonus to Fort defense until end of the encounter (delayed)</p><p>Rrek - 15 - 13/33 - 9/12 - prone, bloodied</p><p>Bad Guys</p><p>Dorn - 11 - 27/27 - 4/6 </p><p>Ingot - 9 -32/32 - 6/9 - </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5020814, member: 54810"] [b]Mid-Round Update...[/b] With Rrek surrounded by the frog-like creatures, Dorn's next move is clear. He steps toe to toe with the brave swordmage and summons waves of rolling flames, bathing one of the beasts with fiery death. Dorn instinctively waves his hands in a quick circle, hoping to somehow protect Rrek (and himself). A huge, strangely unsettling fog appears to emanate from Dorn, covering the two allies and the nearest frog in an obscuring darkness. "[COLOR=Cyan]Wow - that's never happened before..[/COLOR]" he marvels. Ingot follows Dorn's lead, advancing to the aid of the fallen gith, its path taking it in range of the angry twitcher. The frogman's eyes are clouded by the sorcerer's effect and its javelin is far from penetrating the warforged's plating. Ingot hacks at the frog man, but misses badly. [sblock=OA] [url=http://invisiblecastle.com/roller/view/2341060/]1d20 6=17, 1d6 3=8[/url], miss even before the concealment [/sblock] It looks down at Rrek who lies bleeding on the ground. [COLOR="SlateGray"]"Rrek, do you require repair at this time?"[/COLOR] the priest inquires politely. [sblock=Enemies] Bullywug Croakers - Rancid Air (Poison) aura 2; each enemy that spends a healing surge within the aura is weakened until the end of its next turn. HP 1; a missed attack never damages a minion. AC 14; Fortitude 12, Reflex 14, Will 1 Bullywug Muckers - Rancid Air (Poison) aura 2; each enemy that spends a healing surge within the aura is weakened until the end of its next turn. HP 34; Bloodied 17 AC 12; Fortitude 12, Reflex 12, Will 10 Bullywug Twitcher - Rancid Air (Poison) aura 2; each enemy that spends a healing surge within the aura is weakened until the end of its next turn. HP 34; Bloodied 17 AC 16; Fortitude 13, Reflex 14, Will 13 [/sblock] [sblock=ooc] Mucker - 11/34 - bloodied Twitch - 4/34 Crag - 17 - 42/49 - 14/14 <- you're up Jax - 17- 24/24 - 1/7 - +4 power bonus to Fort defense until end of the encounter (delayed) Rrek - 15 - 13/33 - 9/12 - prone, bloodied Bad Guys Dorn - 11 - 27/27 - 4/6 Ingot - 9 -32/32 - 6/9 - [/sblock] [/QUOTE]
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