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A Simple Errand (DM:renau1g, Judge: covaithe)
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<blockquote data-quote="ryryguy" data-source="post: 5112589" data-attributes="member: 64945"><p>[sblock=ooc]Bah, ok... I thought the breath zone lasted until the next breath. Still don't like being clumped for the next shot, but at least if it does catch Ingot, Dorn ought to be spared... I'll take the chance.</p><p></p><p>And sacred flame... hey, if I miss, at least Ingot will take the dragon's interrupt response instead of Jax. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />[/sblock]</p><p></p><p>Ingot fixes its freshly-burning eyelights on the foe and gestures in its direction. A flame leaps from its chest-mounted symbol towards the dragon. As it grazes the great beast, scattered light leaps towards Jax, giving him another chance to clear his vision.</p><p></p><p><span style="color: SlateGray">"Vulkar... please repair Dorn,"</span> the warforged prays after it trots to the edge of the swirling sands left by the dragon's breath.</p><p></p><p>[sblock=Actions]Standard: <a href="http://invisiblecastle.com/roller/view/2432565/" target="_blank">Sacred Flame (vs Ref) (1d20+4=20)</a> Maybe a hit, it's a miracle! If so... <a href="http://invisiblecastle.com/roller/view/2432573/" target="_blank"> (1d6+3=4)</a> minimum damage (radiant), hoorah... but Jax gets to make a saving throw. (Since Jax already rolled one for his normal end of turn chance, to be fair I think that roll should go to this granted one, and he rolls a new one for end of turn.)</p><p>Move: Walk to R22</p><p>Minor: Healing Word on Dorn, heals surge + <a href="http://invisiblecastle.com/roller/view/2432582/" target="_blank">7</a> hp.[/sblock]</p><p>[sblock=Ingot stat block]<u><strong>Ingot</strong></u>- Neuter Warforged Cleric 3</p><p>Passive Perception: 14, Passive Insight: 14</p><p>AC:19 (23), Fort:15, Reflex:12, Will:17 -- Speed:5</p><p>HP:<span style="color: green">21/37</span> + 4 THP, Bloodied:18, Surge Value:9, Surges left:7/9</p><p>Initiative 0</p><p>Action Points: 0, Second Wind: Used</p><p>Powers: <span style="color: Green">Sacred Flame</span>, <span style="color: green">Righteous Brand</span>, <span style="color: red"><s>Healing Word(x2)</s>]</span>, <span style="color: red"><s>Healing Strike</s></span>, <span style="color: red"><s>Split the Sky</s></span>, <span style="color: gray">Avenging Flame</span>, <span style="color: gray"><s>Armor of Faith</s></span>, <span style="color: red"><s>Channel Divinity (Divine Fortune/Turn Undead)</s></span>, <span style="color: red"><s>Warforged Resolve</s></span>, <span style="color: red">Acidic Fullblade</span>, <span style="color: gray"><s>Acidic Fullblade</s></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="ryryguy, post: 5112589, member: 64945"] [sblock=ooc]Bah, ok... I thought the breath zone lasted until the next breath. Still don't like being clumped for the next shot, but at least if it does catch Ingot, Dorn ought to be spared... I'll take the chance. And sacred flame... hey, if I miss, at least Ingot will take the dragon's interrupt response instead of Jax. :)[/sblock] Ingot fixes its freshly-burning eyelights on the foe and gestures in its direction. A flame leaps from its chest-mounted symbol towards the dragon. As it grazes the great beast, scattered light leaps towards Jax, giving him another chance to clear his vision. [COLOR="SlateGray"]"Vulkar... please repair Dorn,"[/COLOR] the warforged prays after it trots to the edge of the swirling sands left by the dragon's breath. [sblock=Actions]Standard: [url=http://invisiblecastle.com/roller/view/2432565/]Sacred Flame (vs Ref) (1d20+4=20)[/url] Maybe a hit, it's a miracle! If so... [url=http://invisiblecastle.com/roller/view/2432573/] (1d6+3=4)[/url] minimum damage (radiant), hoorah... but Jax gets to make a saving throw. (Since Jax already rolled one for his normal end of turn chance, to be fair I think that roll should go to this granted one, and he rolls a new one for end of turn.) Move: Walk to R22 Minor: Healing Word on Dorn, heals surge + [url=http://invisiblecastle.com/roller/view/2432582/]7[/url] hp.[/sblock] [sblock=Ingot stat block][U][B]Ingot[/B][/U]- Neuter Warforged Cleric 3 Passive Perception: 14, Passive Insight: 14 AC:19 (23), Fort:15, Reflex:12, Will:17 -- Speed:5 HP:[color=green]21/37[/color] + 4 THP, Bloodied:18, Surge Value:9, Surges left:7/9 Initiative 0 Action Points: 0, Second Wind: Used Powers: [color=Green]Sacred Flame[/color], [color=green]Righteous Brand[/color], [color=red][s]Healing Word(x2)[/s]][/color], [color=red][s]Healing Strike[/s][/color], [color=red][s]Split the Sky[/s][/color], [color=gray]Avenging Flame[/color], [color=gray][s]Armor of Faith[/s][/color], [color=red][s]Channel Divinity (Divine Fortune/Turn Undead)[/s][/color], [color=red][s]Warforged Resolve[/s][/color], [color=red]Acidic Fullblade[/color], [color=gray][s]Acidic Fullblade[/s][/color] [/sblock] [/QUOTE]
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