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A Simple Errand (DM:renau1g, Judge: covaithe)
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<blockquote data-quote="renau1g" data-source="post: 5180884" data-attributes="member: 54810"><p>Ingot whirls to face the guard and swings its blade. The edge catches the guard across the neck, spraying acid as it slashes. The warforged steps through the gap in the wall, facing the gnomes, drawing on its reserves to heal its damage.</p><p></p><p>Seeing a chance to engulf yet more enemies in flame, Dorn's shadowy form steps through the opening in the wall and conjures fire in the midst of the gnomes. The gnome closest to Dorn is burnt, but he disappears from sight.</p><p></p><p>[sblock=ooc]</p><p>Gnome 87 uses fade away[/sblock]</p><p></p><p>Jax reemerges from his "hiding place" and flanks the guard with Crag. Once in position, he lunges at the guard as if thrusting with a rapier. Of course, the much shorter dagger that Jax carries does not perform so well with that motion. The blade falls far short of the man's back. Jax leans forward more and more until he practically falls onto the guard, dagger-first. It is only sheer luck that the dagger hits its mark.</p><p></p><p>[sblock=Jax]</p><p>How did you get CA on him for your SA? I'll go with it as is, but not seeing it [/sblock]</p><p></p><p></p><p>[sblock=Meepo]</p><p>You take <a href="http://invisiblecastle.com/roller/view/2516550/" target="_blank">falling (1d6=1)</a> 1 point of damage, but you're prone so you can shifty. You could've "fell" in K12 so no big deal though. </p><p>[/sblock]</p><p></p><p><span style="color: DarkOrchid">"Hey, not so fast,"</span> Meepo calls as the Dwarf turns to run. He pulled his arm back, freeing the coiled whip from the Dwarf's legs and lashed out at him again, but the dwarf had jumped off the wall too quickly.</p><p></p><p>Meepo tumbled down the wall after him, and somehow the lucky kobold avoids the worst of the fall. His antics distract the nearest gnome, but Ingot fails to capitalize on it as the gnome dodges at the last minute.</p><p></p><p>Seeing Ingot's very effective attack putting his foe off guard, and seeing Jax take care of his light work, Crag decides to abandon his current post in favor of a sure thing. The mountainous warforged steps quickly to the enemy in front of the gap in the wall and leaps in the air. Landing with a thunderous retort, the ground beneath the guard trembles, wavers, and then liquefies into quicksand. Pulling the guard into the ground, it flails about in confusion for a moment before finding himself sucked half way into the ground. Suddenly the ground solidifies, trapping the guard in the ground for the time being. Holding his sword so that it pointed at the guard's throat, Crag was ready if the guard wanted to try something stupid. Giving his team members a sly jaw hinge tweak, he shouts out to them.</p><p></p><p><span style="color: Olive">"We have an easy target over here, you guys! Come and take a shot!"</span> Crag calls out, but the guard doesn't move, his breathing appears to have stopped.</p><p></p><p>[sblock=Crag]</p><p>You weren't adjacent to Guard 93, he had shifted away so even if he was still alive you couldn't mark him. No big deal though as Jax killed him (or even if he didn't die he was surrendering here)[/sblock]</p><p></p><p>The invisible gnome appears to have fled as he doesn't reveal himself and the dwarf has continued to run at full speed into the caves, beyond your sight. The remaining gnome drops his pick, <strong>"Well, ya got me"</strong> he says with a shrug.</p><p></p><p></p><p>[sblock=ooc]</p><p>Please see below for final stats and advise if they differ from your tracking. Combat is over...for now</p><p></p><p>Ending Status:</p><p></p><p>Initiative:</p><p>Jax - 20/33 - used 2 surges, </p><p>Bad Guys</p><p>Ingot - 20/37+4thp <- you're up</p><p>Dorn</p><p>Crag - 48/56+5thp - used 2 surges</p><p>Meepo - 16/27 - prone </p><p></p><p><a href="http://invisiblecastle.com/roller/view/2500219/" target="_blank">enemies; dorn; crag; ingot; jax; meepo (1d20+5=23, 1d20+10=13, 1d20+3=12, 1d20+2=20, 1d20+7=24, 1d20+4=11)</a>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5180884, member: 54810"] Ingot whirls to face the guard and swings its blade. The edge catches the guard across the neck, spraying acid as it slashes. The warforged steps through the gap in the wall, facing the gnomes, drawing on its reserves to heal its damage. Seeing a chance to engulf yet more enemies in flame, Dorn's shadowy form steps through the opening in the wall and conjures fire in the midst of the gnomes. The gnome closest to Dorn is burnt, but he disappears from sight. [sblock=ooc] Gnome 87 uses fade away[/sblock] Jax reemerges from his "hiding place" and flanks the guard with Crag. Once in position, he lunges at the guard as if thrusting with a rapier. Of course, the much shorter dagger that Jax carries does not perform so well with that motion. The blade falls far short of the man's back. Jax leans forward more and more until he practically falls onto the guard, dagger-first. It is only sheer luck that the dagger hits its mark. [sblock=Jax] How did you get CA on him for your SA? I'll go with it as is, but not seeing it [/sblock] [sblock=Meepo] You take [url=http://invisiblecastle.com/roller/view/2516550/]falling (1d6=1)[/url] 1 point of damage, but you're prone so you can shifty. You could've "fell" in K12 so no big deal though. [/sblock] [COLOR=DarkOrchid]"Hey, not so fast,"[/COLOR] Meepo calls as the Dwarf turns to run. He pulled his arm back, freeing the coiled whip from the Dwarf's legs and lashed out at him again, but the dwarf had jumped off the wall too quickly. Meepo tumbled down the wall after him, and somehow the lucky kobold avoids the worst of the fall. His antics distract the nearest gnome, but Ingot fails to capitalize on it as the gnome dodges at the last minute. Seeing Ingot's very effective attack putting his foe off guard, and seeing Jax take care of his light work, Crag decides to abandon his current post in favor of a sure thing. The mountainous warforged steps quickly to the enemy in front of the gap in the wall and leaps in the air. Landing with a thunderous retort, the ground beneath the guard trembles, wavers, and then liquefies into quicksand. Pulling the guard into the ground, it flails about in confusion for a moment before finding himself sucked half way into the ground. Suddenly the ground solidifies, trapping the guard in the ground for the time being. Holding his sword so that it pointed at the guard's throat, Crag was ready if the guard wanted to try something stupid. Giving his team members a sly jaw hinge tweak, he shouts out to them. [COLOR=Olive]"We have an easy target over here, you guys! Come and take a shot!"[/COLOR] Crag calls out, but the guard doesn't move, his breathing appears to have stopped. [sblock=Crag] You weren't adjacent to Guard 93, he had shifted away so even if he was still alive you couldn't mark him. No big deal though as Jax killed him (or even if he didn't die he was surrendering here)[/sblock] The invisible gnome appears to have fled as he doesn't reveal himself and the dwarf has continued to run at full speed into the caves, beyond your sight. The remaining gnome drops his pick, [B]"Well, ya got me"[/B] he says with a shrug. [sblock=ooc] Please see below for final stats and advise if they differ from your tracking. Combat is over...for now Ending Status: Initiative: Jax - 20/33 - used 2 surges, Bad Guys Ingot - 20/37+4thp <- you're up Dorn Crag - 48/56+5thp - used 2 surges Meepo - 16/27 - prone [url=http://invisiblecastle.com/roller/view/2500219/]enemies; dorn; crag; ingot; jax; meepo (1d20+5=23, 1d20+10=13, 1d20+3=12, 1d20+2=20, 1d20+7=24, 1d20+4=11)[/url][/sblock] [/QUOTE]
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A Simple Errand (DM:renau1g, Judge: covaithe)
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