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A Simple Errand (DM:renau1g, Judge: covaithe)
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<blockquote data-quote="renau1g" data-source="post: 5202456" data-attributes="member: 54810"><p>Ingot clanks up over the rocks and surveys the scene. Noting Jax's fresh wound, it utters a prayer of protection. The holy symbol on its chest rotates and clicks into place, then a translucent image of a suit of armor settles on the kobold.</p><p></p><p>Itching for another battle, Meepo disregarded the "hostage" gnome as he crawled his way through the fallen rocks. <span style="color: DarkOrchid">"Don't listen to him Jax. We'll get him good. We just need to use kobold sneakiness and training. Follow my lead."</span> Snug against the wall, Meepo charged out into the room and down the hallway, taking a dive as he got near the rubble patch. He turned back to his allies, raised his right hand in an L shape, and then sweeped it over his head.</p><p></p><p>Though Dorn can't tell exactly what it is the halflings are doing, he is fairly certain it can't be anything good. He steps into position for a better shot. </p><p></p><p>"<span style="color: Cyan">Hey half-pints,</span>" he shouts. "<span style="color: Cyan">Care to see some <em>real</em> magic?</span>" A sphere of freezing-cold arcane power explodes in the midst of the halflings. </p><p></p><p>Immediately after the initial blast, Dorn reaches into the air and plucks three icy javelins from nowhere in particular. He hurls them forward, and they split off in three directions. Two of them head for the halflings, and one flies directly at Ezren. Ezren proves too much of a foe for Dorn, and the raw power of his adversary blasts the energy back through Dorn, sending his allies flying in all directions. At the end of the chamber, one of the halflings is knocked off his feet as he is skewered by one of the freezing spears. </p><p></p><p>[sblock=Second Chance]</p><p>He'll force you to re-roll the crit - <a href="http://invisiblecastle.com/roller/view/2547767/" target="_blank">re-roll for crit (1d20+6=16)</a> still hits. for 16 + ongoing</p><p>[/sblock]</p><p></p><p>Eager to give Jax a good target, Crag leaps over the rubble that stands between himself and Ezren. In mid-air, the wardens form changes as he calls on Terra for help. His chassis transforms into solid ice and his blade hisses as the moisture in the air freezes on contact with the freezing metal. The ground cracks with the sound of forming ice, and as Crag stabs out at his ex-employer, the ground rumbles, causing Ezren to slip and fall. As Ezren hits the ground, an icy coating cocoons his body and welds him to the ground.</p><p></p><p>Before Crag can hit Ezren, the man's blade grabs some of the cold being generated by the warforged and he stabs Crag with the blade, doing some minor damage</p><p></p><p><span style="color: Olive">"I got 'im down, Jax! Now it's your turn!"</span></p><p></p><p>With the slew of encouragements and magical protections bestowed on him from his allies, Jax feels nigh unstoppable! He howls forth a furious kobold warcry!</p><p></p><p><span style="color: Lime">"AIIIIYAYAYAYA!"</span> screams the kobold as he runs crazed at his former employer. Jax navigates through the rubble, makes a final leap at Ezren, and still falls short of his target! But luckily, Dorn's miscast spell gives Jax the final push he needs. Jax lands on top of the fallen mage and stabs into his chest - again, and AGAIN! He aims for the soft spots between the ribs, the throbbing jugular veins, and he ultimately attempts a killing blow into the heart! By the time he retreats a few paces away, his dagger is dripping with blood as if it were a waterfall.</p><p></p><p>Veneficus appears over the wall as well, dropping down in a heap <span style="color: SandyBrown">"Ufff</span> he comments, standing up and dusting himself off. He quickly moves to the corner out of the way. His eyes don't leave Ezren.</p><p></p><p>As Ezren lies on the ground, a pair of ghostly figures move through the now unsealed doorway, moving towards Jax and Crag. They move to touch the duo threatening the prone man. They touch the adventurer's and suddenly they are on their backs, unable to take their eyes off the wraiths.</p><p></p><p>The female halfling steps away from her ally and points the rod at Dorn, but the half-orc is able to dodge a blast of flames. The halfling continues her feeble assault. </p><p></p><p>The male stands his ground, his first attack misses, but his second sends a star that falls on Jax's skull, leaving the kobold reeling. </p><p></p><p>Ezren barely has any strength left, his eyes lock on Crag's <strong>"You...think you've won...you're too late..."</strong> he says, unleashing a pair of blasts of force.</p><p></p><p>The dwarf smiles </p><p></p><p>[sblock=Arcana or Religion DC 15]</p><p>The halflings were studying a mass of melted silver, engraved with Supernal hieroglyphics, that seals the two doors together. Traces of six similar seals, now broken, line the seam between the doors. [/sblock]</p><p></p><p>[sblock=Enemy Actions]</p><p>Wraiths move in and attack Crag & Jax - <a href="http://invisiblecastle.com/roller/view/2547782/" target="_blank">vs will (jax,, crag); dmg (1d20+5=19, 1d6+2=5, 1d20+5=16, 1d6+2=3)</a> each hit for 5 & 3</p><p></p><p>Halfling 22 - moves, uses Tyranny of Flames on Dorn <a href="http://invisiblecastle.com/roller/view/2547787/" target="_blank">vs will; dmg (1d20+6=11, 3d6+3=15)</a>, miss, but you're knocked prone, AP: Vampiric Embrace on Crag - <a href="http://invisiblecastle.com/roller/view/2547792/" target="_blank">vs will; dmg (1d20+6=11, 2d8+3=13)</a> miss... apparently her time is done.</p><p></p><p>Halfling 32 - minor (curse Jax), standard: Vampiric Embrace on Jax - <a href="http://invisiblecastle.com/roller/view/2547795/" target="_blank">vs will; dmg (1d20+6=8, 2d8+3=11)</a> miss. AP: Dread Star on Jax - <a href="http://invisiblecastle.com/roller/view/2547798/" target="_blank">vs will; dmg (1d20+6=22, 3d6+3=8)</a><a href="http://invisiblecastle.com/roller/view/2547800/" target="_blank">curse (1d6=6)</a> hits for 14 and Jax is immobilized TENT and -2 to WIll (save ends)</p><p></p><p>Ezren - immediate interrupt on Crag (frost backlash) - <a href="http://invisiblecastle.com/roller/view/2547774/" target="_blank">vs ref; cold (1d20+9=16, 3d8+4=13)</a> hits for 8</p><p>Standard: Swordburst + AP swordburst - <a href="http://invisiblecastle.com/roller/view/2547809/" target="_blank">vs ref (crag, jax); force (1d20+5=17, 1d20+5=16, 1d6+6=8, 1d20+5=7, 1d20+5=14, 1d6+6=10)</a> hits Crag for 8, misses both on AP...wow this was the <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> set of rolls evah!</p><p></p><p>Dwarf fires at Jax - <a href="http://invisiblecastle.com/roller/view/2547801/" target="_blank">vs ac; dmg (1d20+12=21, 1d8+3+1d6=11)</a> misses due to armor</p><p></p><p>[/sblock] </p><p></p><p>[sblock=Terrain]</p><p>Ceiling: 10 feet high.</p><p></p><p>Illumination: The excavators’ lanterns shed bright light that fills the chamber.</p><p></p><p>Fallen Rocks: Rocks fill the 2-square-wide area directly in front of the stairs. A character must climb up the rocks (Athletics DC 5), squeeze through the</p><p>space they occupy, and then drop 8 feet to enter the main chamber. A creature gains cover while squeezing in squares filled with rocks.</p><p></p><p>Rubble: These squares are difficult terrain.[/sblock]</p><p></p><p>[sblock=Enemy Stats]</p><p>Halflings - Ref is 14</p><p>Ezren - AC is 20</p><p>[/sblock]</p><p></p><p>[sblock=OOC]</p><p></p><p>Initiatives:</p><p>Jax - 19: 9/33 - +4 AC until end of encounter, prone, can't stand (save ends), immobilized TENT, -2 to WIll (save ends)</p><p>Dorn - 18 - prone</p><p>Crag - 11: 37/56 - Form of Winter's Herald (5 cold resist, +1 AC, +2 ref), prone, can't stand (save ends)</p><p>Enemies - 10</p><p>Ingot - 8 <- you're go</p><p>Meepo - 7 - prone</p><p></p><p>Ezren: 2/76 - prone (takes 9 dmg if stand up)</p><p>Halfling 22: 16/62 - bloodied, used 2nd chance</p><p>Halfling 32: 37/62 - n/a</p><p>Dwarf 36: 25/46</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2534325/" target="_blank">enemies; dorn; crag; ingot; jax; meepo (1d20+3=10, 1d20+10=20, 1d20+3=11, 1d20+2=8, 1d20+7=19, 1d20+4=7)</a>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5202456, member: 54810"] Ingot clanks up over the rocks and surveys the scene. Noting Jax's fresh wound, it utters a prayer of protection. The holy symbol on its chest rotates and clicks into place, then a translucent image of a suit of armor settles on the kobold. Itching for another battle, Meepo disregarded the "hostage" gnome as he crawled his way through the fallen rocks. [COLOR=DarkOrchid]"Don't listen to him Jax. We'll get him good. We just need to use kobold sneakiness and training. Follow my lead."[/COLOR] Snug against the wall, Meepo charged out into the room and down the hallway, taking a dive as he got near the rubble patch. He turned back to his allies, raised his right hand in an L shape, and then sweeped it over his head. Though Dorn can't tell exactly what it is the halflings are doing, he is fairly certain it can't be anything good. He steps into position for a better shot. "[COLOR=Cyan]Hey half-pints,[/COLOR]" he shouts. "[COLOR=Cyan]Care to see some [I]real[/I] magic?[/COLOR]" A sphere of freezing-cold arcane power explodes in the midst of the halflings. Immediately after the initial blast, Dorn reaches into the air and plucks three icy javelins from nowhere in particular. He hurls them forward, and they split off in three directions. Two of them head for the halflings, and one flies directly at Ezren. Ezren proves too much of a foe for Dorn, and the raw power of his adversary blasts the energy back through Dorn, sending his allies flying in all directions. At the end of the chamber, one of the halflings is knocked off his feet as he is skewered by one of the freezing spears. [sblock=Second Chance] He'll force you to re-roll the crit - [url=http://invisiblecastle.com/roller/view/2547767/]re-roll for crit (1d20+6=16)[/url] still hits. for 16 + ongoing [/sblock] Eager to give Jax a good target, Crag leaps over the rubble that stands between himself and Ezren. In mid-air, the wardens form changes as he calls on Terra for help. His chassis transforms into solid ice and his blade hisses as the moisture in the air freezes on contact with the freezing metal. The ground cracks with the sound of forming ice, and as Crag stabs out at his ex-employer, the ground rumbles, causing Ezren to slip and fall. As Ezren hits the ground, an icy coating cocoons his body and welds him to the ground. Before Crag can hit Ezren, the man's blade grabs some of the cold being generated by the warforged and he stabs Crag with the blade, doing some minor damage [COLOR=Olive]"I got 'im down, Jax! Now it's your turn!"[/COLOR] With the slew of encouragements and magical protections bestowed on him from his allies, Jax feels nigh unstoppable! He howls forth a furious kobold warcry! [COLOR="Lime"]"AIIIIYAYAYAYA!"[/COLOR] screams the kobold as he runs crazed at his former employer. Jax navigates through the rubble, makes a final leap at Ezren, and still falls short of his target! But luckily, Dorn's miscast spell gives Jax the final push he needs. Jax lands on top of the fallen mage and stabs into his chest - again, and AGAIN! He aims for the soft spots between the ribs, the throbbing jugular veins, and he ultimately attempts a killing blow into the heart! By the time he retreats a few paces away, his dagger is dripping with blood as if it were a waterfall. Veneficus appears over the wall as well, dropping down in a heap [COLOR="SandyBrown"]"Ufff[/COLOR] he comments, standing up and dusting himself off. He quickly moves to the corner out of the way. His eyes don't leave Ezren. As Ezren lies on the ground, a pair of ghostly figures move through the now unsealed doorway, moving towards Jax and Crag. They move to touch the duo threatening the prone man. They touch the adventurer's and suddenly they are on their backs, unable to take their eyes off the wraiths. The female halfling steps away from her ally and points the rod at Dorn, but the half-orc is able to dodge a blast of flames. The halfling continues her feeble assault. The male stands his ground, his first attack misses, but his second sends a star that falls on Jax's skull, leaving the kobold reeling. Ezren barely has any strength left, his eyes lock on Crag's [B]"You...think you've won...you're too late..."[/B] he says, unleashing a pair of blasts of force. The dwarf smiles [sblock=Arcana or Religion DC 15] The halflings were studying a mass of melted silver, engraved with Supernal hieroglyphics, that seals the two doors together. Traces of six similar seals, now broken, line the seam between the doors. [/sblock] [sblock=Enemy Actions] Wraiths move in and attack Crag & Jax - [url=http://invisiblecastle.com/roller/view/2547782/]vs will (jax,, crag); dmg (1d20+5=19, 1d6+2=5, 1d20+5=16, 1d6+2=3)[/url] each hit for 5 & 3 Halfling 22 - moves, uses Tyranny of Flames on Dorn [url=http://invisiblecastle.com/roller/view/2547787/]vs will; dmg (1d20+6=11, 3d6+3=15)[/url], miss, but you're knocked prone, AP: Vampiric Embrace on Crag - [url=http://invisiblecastle.com/roller/view/2547792/]vs will; dmg (1d20+6=11, 2d8+3=13)[/url] miss... apparently her time is done. Halfling 32 - minor (curse Jax), standard: Vampiric Embrace on Jax - [url=http://invisiblecastle.com/roller/view/2547795/]vs will; dmg (1d20+6=8, 2d8+3=11)[/url] miss. AP: Dread Star on Jax - [url=http://invisiblecastle.com/roller/view/2547798/]vs will; dmg (1d20+6=22, 3d6+3=8)[/url][url=http://invisiblecastle.com/roller/view/2547800/]curse (1d6=6)[/url] hits for 14 and Jax is immobilized TENT and -2 to WIll (save ends) Ezren - immediate interrupt on Crag (frost backlash) - [url=http://invisiblecastle.com/roller/view/2547774/]vs ref; cold (1d20+9=16, 3d8+4=13)[/url] hits for 8 Standard: Swordburst + AP swordburst - [url=http://invisiblecastle.com/roller/view/2547809/]vs ref (crag, jax); force (1d20+5=17, 1d20+5=16, 1d6+6=8, 1d20+5=7, 1d20+5=14, 1d6+6=10)[/url] hits Crag for 8, misses both on AP...wow this was the :):):):):):):):):) set of rolls evah! Dwarf fires at Jax - [url=http://invisiblecastle.com/roller/view/2547801/]vs ac; dmg (1d20+12=21, 1d8+3+1d6=11)[/url] misses due to armor [/sblock] [sblock=Terrain] Ceiling: 10 feet high. Illumination: The excavators’ lanterns shed bright light that fills the chamber. Fallen Rocks: Rocks fill the 2-square-wide area directly in front of the stairs. A character must climb up the rocks (Athletics DC 5), squeeze through the space they occupy, and then drop 8 feet to enter the main chamber. A creature gains cover while squeezing in squares filled with rocks. Rubble: These squares are difficult terrain.[/sblock] [sblock=Enemy Stats] Halflings - Ref is 14 Ezren - AC is 20 [/sblock] [sblock=OOC] Initiatives: Jax - 19: 9/33 - +4 AC until end of encounter, prone, can't stand (save ends), immobilized TENT, -2 to WIll (save ends) Dorn - 18 - prone Crag - 11: 37/56 - Form of Winter's Herald (5 cold resist, +1 AC, +2 ref), prone, can't stand (save ends) Enemies - 10 Ingot - 8 <- you're go Meepo - 7 - prone Ezren: 2/76 - prone (takes 9 dmg if stand up) Halfling 22: 16/62 - bloodied, used 2nd chance Halfling 32: 37/62 - n/a Dwarf 36: 25/46 [url=http://invisiblecastle.com/roller/view/2534325/]enemies; dorn; crag; ingot; jax; meepo (1d20+3=10, 1d20+10=20, 1d20+3=11, 1d20+2=8, 1d20+7=19, 1d20+4=7)[/url][/sblock] [/QUOTE]
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