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General Tabletop Discussion
*Pathfinder & Starfinder
A simple fix to balance fighters vs. casters ?
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<blockquote data-quote="Arrowhawk" data-source="post: 5651902" data-attributes="member: 6679551"><p>Where does the RAW say the Wizard chooses from any spell published by WotC?</p><p> </p><p>Here's what I found...</p><p> </p><p>PHB p 57</p><p> </p><p style="text-align: left"></p><p><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px"><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px"></span></span></span></span></p><p style="margin-left: 20px"><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px"><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px">At each new wizard level, she gains two new spells of any spell level or levels that</p></span></span></span></span></p><p style="margin-left: 20px"><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px"><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px"></p><p></span></span><p style="margin-left: 20px"><p style="text-align: left"><span style="font-size: 9px"><span style="font-family: '00CelestiaAntiqua'">she can cast (based on her new wizard level) for her spellbook.</span></span></p> </p><p></span></span>I don't see anything that says the choice is based on every source book available. Let's look back at what Dandu quoted...</p><p> </p><p>PHB p. 179</p><p style="text-align: left"></p><p><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px"><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px"></span></span></span></span></p><p style="margin-left: 20px"><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px"><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px">Each time a character attains a new wizard level, she gains two spells of her choice to add to her spellbook. <strong>These spells represent the results of her research.</strong></p></span></span></span></span></p><p style="margin-left: 20px"><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px"><span style="font-family: '00CelestiaAntiqua'"><span style="font-size: 9px"></p><p></span></span></span></span></p><p>Dandu leaves out the most pertinant part of the text "These spells represent the resuls of her research." Just as a DM can say there is no information available on any number of things players may want to research, the DM has the right to determine the accessibility of any researchable knowlege for any given spell. </p><p> </p><p>How is it a house ruling to say X town doesn't have a Wizard's Guild or the Guild is not accepting new members or nobody seems to know the spell you are trying to research or you simply aren't given access to these spells. Just as the book says not all campaigns have access to all magic items...the same is true for spells.</p><p> </p><p>Maybe I'm missing something, but I am still not seenig any RAW that requires a DM to let a Wizard access any spell in any book published by WotC. In the absense of such a requirement, I fail to see how denying access to certain spells would be a house rule. Ergo, the power of Wizards to change the fabric of the game is entirely dependent on the availability of such reality altering spells....something entirely under the control of the DM per the RAW.</p></blockquote><p></p>
[QUOTE="Arrowhawk, post: 5651902, member: 6679551"] Where does the RAW say the Wizard chooses from any spell published by WotC? Here's what I found... PHB p 57 [LEFT][FONT=00CelestiaAntiqua][SIZE=1][FONT=00CelestiaAntiqua][SIZE=1][/SIZE][/FONT][/SIZE][/FONT][/LEFT][FONT=00CelestiaAntiqua][SIZE=1][FONT=00CelestiaAntiqua][SIZE=1] [INDENT]At each new wizard level, she gains two new spells of any spell level or levels that [/INDENT][/SIZE][/FONT] [INDENT][LEFT][SIZE=1][FONT=00CelestiaAntiqua]she can cast (based on her new wizard level) for her spellbook.[/FONT][/SIZE][/LEFT] [/INDENT][/SIZE][/FONT]I don't see anything that says the choice is based on every source book available. Let's look back at what Dandu quoted... PHB p. 179 [LEFT][FONT=00CelestiaAntiqua][SIZE=1][FONT=00CelestiaAntiqua][SIZE=1][/SIZE][/FONT][/SIZE][/FONT][/LEFT][FONT=00CelestiaAntiqua][SIZE=1][FONT=00CelestiaAntiqua][SIZE=1] [INDENT]Each time a character attains a new wizard level, she gains two spells of her choice to add to her spellbook. [B]These spells represent the results of her research.[/B] [/INDENT][/SIZE][/FONT] [/SIZE][/FONT] Dandu leaves out the most pertinant part of the text "These spells represent the resuls of her research." Just as a DM can say there is no information available on any number of things players may want to research, the DM has the right to determine the accessibility of any researchable knowlege for any given spell. How is it a house ruling to say X town doesn't have a Wizard's Guild or the Guild is not accepting new members or nobody seems to know the spell you are trying to research or you simply aren't given access to these spells. Just as the book says not all campaigns have access to all magic items...the same is true for spells. Maybe I'm missing something, but I am still not seenig any RAW that requires a DM to let a Wizard access any spell in any book published by WotC. In the absense of such a requirement, I fail to see how denying access to certain spells would be a house rule. Ergo, the power of Wizards to change the fabric of the game is entirely dependent on the availability of such reality altering spells....something entirely under the control of the DM per the RAW. [/QUOTE]
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A simple fix to balance fighters vs. casters ?
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