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General Tabletop Discussion
*Pathfinder & Starfinder
A simple fix to balance fighters vs. casters ?
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<blockquote data-quote="Meatboy" data-source="post: 5654138" data-attributes="member: 40857"><p>Really my personal opinion of this is that dnd is a game about magic. As you level up regardless of class what you are really doing is increasing the overall "magic" of the campaign. The heroes start somewhat grounded in reality going up against mundane threats (orcs, goblins, pit traps etc) as they go along they accrue magic items and go on to face progressively more mystical threats ogres -> mindflayers -> dragons/beholders -> demons/gods.</p><p></p><p>The thing is fighters and their ilk are inherently grounded in what we might think of as realistic. Even the BEST fighter EVER!!! will be limited when faced with arcane threats. Sure they might be able to mow down 1000 + first level dudes. But they cannot fight giants or demons or anything high level unless they too have magic. Wizards are not limited in this way because they are not grounded in reality the way fighters are they are infact inherently magical.</p><p></p><p>As long as dnd is a game based around facing and overcoming ever more magical challenges characters or classes which are not magical will be at a disadvantage.</p></blockquote><p></p>
[QUOTE="Meatboy, post: 5654138, member: 40857"] Really my personal opinion of this is that dnd is a game about magic. As you level up regardless of class what you are really doing is increasing the overall "magic" of the campaign. The heroes start somewhat grounded in reality going up against mundane threats (orcs, goblins, pit traps etc) as they go along they accrue magic items and go on to face progressively more mystical threats ogres -> mindflayers -> dragons/beholders -> demons/gods. The thing is fighters and their ilk are inherently grounded in what we might think of as realistic. Even the BEST fighter EVER!!! will be limited when faced with arcane threats. Sure they might be able to mow down 1000 + first level dudes. But they cannot fight giants or demons or anything high level unless they too have magic. Wizards are not limited in this way because they are not grounded in reality the way fighters are they are infact inherently magical. As long as dnd is a game based around facing and overcoming ever more magical challenges characters or classes which are not magical will be at a disadvantage. [/QUOTE]
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A simple fix to balance fighters vs. casters ?
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