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General Tabletop Discussion
*Pathfinder & Starfinder
A simple fix to balance fighters vs. casters ?
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<blockquote data-quote="Arrowhawk" data-source="post: 5663844" data-attributes="member: 6679551"><p>This</p><p></p><p> </p><p>and this:</p><p> </p><p> </p><p></p><p>are wholly separate topics. I couldn't care less what he labels the tiers or how many tiers there are or whether a Beguilier is in Tier 2 or Tier 3. </p><p> </p><p>My point is that he is presenting it like it's science...and it's not. Have you read the explanations of why things are in their tiers? They read like scouting reports of highschool football players, except they can't even reference things like 40 times, vertical leap, or max reps at 220lb.</p><p> </p><p> I can't speak to what he is trying to achieve, I can only comment on what he says, how he justifies it, and what I think is the consequence of saying such things.</p><p> </p><p> When you put things in a ranking and strata....you are quantifying them. </p><p style="margin-left: 20px"><strong>Quantization</strong> is the procedure of constraining something from a relatively large or continuous set of values to a relatively small discrete set.</p> <p style="margin-left: 20px"></p><p>Which would seem inconsistent with quantizing the classes wouldn't it? Do you think there is an inherent problem with taking something that is assessed qualitatively and then presenting the information as if it's quantitative?</p><p> </p><p>The problem is that when you want to make assertions about games that have any teeth, you're forced to present the facts in a quantitative manner. Qualitative discussions are subjective and that gets you no where because you can't prove that Cake A taste better than Cake B. But if you present it like its provable...welll then suddenly people think you're right.</p><p> </p><p>EDIT:</p><p>That should say "...you are quantizing them.", not quantifying. My bad.</p></blockquote><p></p>
[QUOTE="Arrowhawk, post: 5663844, member: 6679551"] This and this: are wholly separate topics. I couldn't care less what he labels the tiers or how many tiers there are or whether a Beguilier is in Tier 2 or Tier 3. My point is that he is presenting it like it's science...and it's not. Have you read the explanations of why things are in their tiers? They read like scouting reports of highschool football players, except they can't even reference things like 40 times, vertical leap, or max reps at 220lb. I can't speak to what he is trying to achieve, I can only comment on what he says, how he justifies it, and what I think is the consequence of saying such things. When you put things in a ranking and strata....you are quantifying them. [INDENT][B]Quantization[/B] is the procedure of constraining something from a relatively large or continuous set of values to a relatively small discrete set. [/INDENT] Which would seem inconsistent with quantizing the classes wouldn't it? Do you think there is an inherent problem with taking something that is assessed qualitatively and then presenting the information as if it's quantitative? The problem is that when you want to make assertions about games that have any teeth, you're forced to present the facts in a quantitative manner. Qualitative discussions are subjective and that gets you no where because you can't prove that Cake A taste better than Cake B. But if you present it like its provable...welll then suddenly people think you're right. EDIT: That should say "...you are quantizing them.", not quantifying. My bad. [/QUOTE]
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A simple fix to balance fighters vs. casters ?
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