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A Simple Flanking Rule, What Do You think?
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<blockquote data-quote="tetrasodium" data-source="post: 7958959" data-attributes="member: 93670"><p>Well geee Karen, why do you keep saying nonsense like "there was no traffic today" or "I was the only car on the road" when we all know that not to be true because the rest of us along with everyone else on the road drove to work . Sure there was very light traffic that had almost no impact and definitely no meaningful impact on our commute but your statement about no traffic and you being the only car on the road are just false based on our presence....</p><p></p><p>I'll take your choice to make flippant criticism that avoids any of the very clear problems laid out in the comparisons rather than comment about any of those to assume you understand [spoiler="this"]</p><p>[ATTACH=full]120689[/ATTACH]</p><p>[ATTACH=full]120690[/ATTACH]</p><p>[/spoiler]</p><p>is not a robust system that even pretend to meet the needs of a tactical combat system making use of a combat grid.. All that section you cite means is that the defensive line is not actively stepping aside & giving the other team a pat on the back as the quarterback is tackled by the offensive line in unison. Unless a battlefield is either very small or impossibly* crowded crowded like peak time time square & shinjuku station a few weeks ago.</p><p></p><p>* No Karen that does not mean it is "<em>impossible</em>" for a gm to fil enough squares, it does however make it implausible impractical & unrealistic to near if not for a human gm to convincingly have that many <em>credible</em> opponents not simply zergrush & initiate a tpk.</p><p></p><p></p><p></p><p></p><p>No it's not really an opportunity cost because with how 5e is structured it really only gets used to <a href="https://youtu.be/BZwuTo7zKM8?t=61" target="_blank">run away</a> & as has been pointed out even time square/shinjuku station at peak deep in the zombie apocalypse is no hindrance there</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7958959, member: 93670"] Well geee Karen, why do you keep saying nonsense like "there was no traffic today" or "I was the only car on the road" when we all know that not to be true because the rest of us along with everyone else on the road drove to work . Sure there was very light traffic that had almost no impact and definitely no meaningful impact on our commute but your statement about no traffic and you being the only car on the road are just false based on our presence.... I'll take your choice to make flippant criticism that avoids any of the very clear problems laid out in the comparisons rather than comment about any of those to assume you understand [spoiler="this"] [ATTACH type="full"]120689[/ATTACH] [ATTACH type="full"]120690[/ATTACH] [/spoiler] is not a robust system that even pretend to meet the needs of a tactical combat system making use of a combat grid.. All that section you cite means is that the defensive line is not actively stepping aside & giving the other team a pat on the back as the quarterback is tackled by the offensive line in unison. Unless a battlefield is either very small or impossibly* crowded crowded like peak time time square & shinjuku station a few weeks ago. * No Karen that does not mean it is "[I]impossible[/I]" for a gm to fil enough squares, it does however make it implausible impractical & unrealistic to near if not for a human gm to convincingly have that many [I]credible[/I] opponents not simply zergrush & initiate a tpk. No it's not really an opportunity cost because with how 5e is structured it really only gets used to [URL='https://youtu.be/BZwuTo7zKM8?t=61']run away[/URL] & as has been pointed out even time square/shinjuku station at peak deep in the zombie apocalypse is no hindrance there [/QUOTE]
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