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A simple houserule for martial/caster balance.
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<blockquote data-quote="dave2008" data-source="post: 8598462" data-attributes="member: 83242"><p>Not generally, just for my game. The concept is setting independent and can work in a magic everywhere setting as well. In fact, I already explained that. I am starting to get the sense that you aren't really reading my post and just have your own agenda not really related to what I am writing.</p><p></p><p>First, I said this was for my theoretical game, not yours. Second, in my theoretical game the fighter becomes stronger, not a chump. I am talking about increasing the fighter abilities over the base 5e abilities, not lessoning them. Not sure how you ever thought that.</p><p></p><p>Low magic D&D does work. We have been playing it that way for almost 8 years with 5e. I understand it doesn't work for everyone, I mean everyone has different tastes. However, 5e absolutely works in a low magic or no magic campaign. </p><p></p><p>I am sorry your experience has taught you otherwise, but your experience is not the one-true-way. People play D&D, and 5e D&D in particular, many different ways and it works for them. You need to accept that your experience is not the limits of what the game can be/do.</p><p></p><p>I've never played in such a game, but I agree it doesn't sound fun. Just curious, are you talking about D&D 5e or some other game/edition? There is nothing like that type of dichotomy in 5e IME.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8598462, member: 83242"] Not generally, just for my game. The concept is setting independent and can work in a magic everywhere setting as well. In fact, I already explained that. I am starting to get the sense that you aren't really reading my post and just have your own agenda not really related to what I am writing. First, I said this was for my theoretical game, not yours. Second, in my theoretical game the fighter becomes stronger, not a chump. I am talking about increasing the fighter abilities over the base 5e abilities, not lessoning them. Not sure how you ever thought that. Low magic D&D does work. We have been playing it that way for almost 8 years with 5e. I understand it doesn't work for everyone, I mean everyone has different tastes. However, 5e absolutely works in a low magic or no magic campaign. I am sorry your experience has taught you otherwise, but your experience is not the one-true-way. People play D&D, and 5e D&D in particular, many different ways and it works for them. You need to accept that your experience is not the limits of what the game can be/do. I've never played in such a game, but I agree it doesn't sound fun. Just curious, are you talking about D&D 5e or some other game/edition? There is nothing like that type of dichotomy in 5e IME. [/QUOTE]
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A simple houserule for martial/caster balance.
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