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*Dungeons & Dragons
A simple houserule for martial/caster balance.
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<blockquote data-quote="DND_Reborn" data-source="post: 8599390" data-attributes="member: 6987520"><p>And that is an interesting point and one often overlooked.</p><p></p><p>In our own world once dinosaurs and like creatures walked, flew, and swam. We can imagine them and don't see them as "magical", but for characters most groups ground their views in our world as well. We play "humans" as characters, for example, and while we can imagine something "heroic" beyond real life, if we exceed those limits it becomes superheroic or magical.</p><p></p><p>To keep other races in balance so humans are still an attractive (to some anyway) option, those races unfortunately also must be kept to more plausible and generally "non-magical."</p><p></p><p>So, groups have to either accept that races (including humans) can do fantastical things beyond what we would even consider remotely real or they can't. At which point it becomes an individual group decision as to the nature of the game, what you want out of it, and how you want to play it.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8599390, member: 6987520"] And that is an interesting point and one often overlooked. In our own world once dinosaurs and like creatures walked, flew, and swam. We can imagine them and don't see them as "magical", but for characters most groups ground their views in our world as well. We play "humans" as characters, for example, and while we can imagine something "heroic" beyond real life, if we exceed those limits it becomes superheroic or magical. To keep other races in balance so humans are still an attractive (to some anyway) option, those races unfortunately also must be kept to more plausible and generally "non-magical." So, groups have to either accept that races (including humans) can do fantastical things beyond what we would even consider remotely real or they can't. At which point it becomes an individual group decision as to the nature of the game, what you want out of it, and how you want to play it. [/QUOTE]
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A simple houserule for martial/caster balance.
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