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<blockquote data-quote="D.Shaffer" data-source="post: 3399835" data-attributes="member: 8918"><p>Calren cries out joyously as his boomerang connects and the bandit looks like he loses consciousness. <span style="color: Red">"Got him! You see that Ghostsnout? Perfect shot!"</span> He quickly looked around for other targets, and cringes as he sees their employer take a bolt through the chest.</p><p></p><p><span style="color: Red">"Come on friend, letting our meal ticket die means we dont get paid, and I dont get to keep you in fresh chickens."</span> With a quick flick of the reins, he urges Ghostsnout forward to intercept the second bandit, shouting at the occupants of the wagon as he passes <span style="color: Red">"I hope one of you guys knows how to heal, cause I want to get paid after this is over!"</span> So saying, he tosses his second boomerang at the bandit, while reaching for another one.</p><p></p><p>[sblock=OOC]My mounts a Medium, so no worries about spacing here. Also, love the little pwn label. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p>Guide Mount with Knees Ride Check +4 (Ranks)+ 4 Feat (Dinosaur Wrangler) + 3 Dex = +12 <a href="http://invisiblecastle.com/find.py?id=920097" target="_blank">1d20+12=27</a> </p><p>Guiding Ghostsnout to space M7 (Move action for mount)</p><p>Attack Roll at #1: Boomerang attack roll: +1 BAB +1 Size +1 Racial +3 Dex -1 Range= +5 <a href="http://invisiblecastle.com/find.py?id=920098" target="_blank">1d20+5=23</a> </p><p>Damage If I Hit: Boomerang damage: Base 1d3+2 <a href="http://invisiblecastle.com/find.py?id=920099" target="_blank">1d3+2=3</a> </p><p>Attack roll to catch if I miss. Boomerang Catch roll: +1 BAB +1 Size +1 Racial +3 Dex -1 Range= +5 <a href="http://invisiblecastle.com/find.py?id=920100" target="_blank">1d20+5=25</a> </p><p>Using move action to grab another boomerang if I hit with the shot </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="D.Shaffer, post: 3399835, member: 8918"] Calren cries out joyously as his boomerang connects and the bandit looks like he loses consciousness. [COLOR=Red]"Got him! You see that Ghostsnout? Perfect shot!"[/COLOR] He quickly looked around for other targets, and cringes as he sees their employer take a bolt through the chest. [COLOR=Red]"Come on friend, letting our meal ticket die means we dont get paid, and I dont get to keep you in fresh chickens."[/COLOR] With a quick flick of the reins, he urges Ghostsnout forward to intercept the second bandit, shouting at the occupants of the wagon as he passes [COLOR=Red]"I hope one of you guys knows how to heal, cause I want to get paid after this is over!"[/COLOR] So saying, he tosses his second boomerang at the bandit, while reaching for another one. [sblock=OOC]My mounts a Medium, so no worries about spacing here. Also, love the little pwn label. :D Guide Mount with Knees Ride Check +4 (Ranks)+ 4 Feat (Dinosaur Wrangler) + 3 Dex = +12 [url=http://invisiblecastle.com/find.py?id=920097]1d20+12=27[/url] Guiding Ghostsnout to space M7 (Move action for mount) Attack Roll at #1: Boomerang attack roll: +1 BAB +1 Size +1 Racial +3 Dex -1 Range= +5 [url=http://invisiblecastle.com/find.py?id=920098]1d20+5=23[/url] Damage If I Hit: Boomerang damage: Base 1d3+2 [url=http://invisiblecastle.com/find.py?id=920099]1d3+2=3[/url] Attack roll to catch if I miss. Boomerang Catch roll: +1 BAB +1 Size +1 Racial +3 Dex -1 Range= +5 [url=http://invisiblecastle.com/find.py?id=920100]1d20+5=25[/url] Using move action to grab another boomerang if I hit with the shot [/sblock] [/QUOTE]
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