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A Simple Light Question - That has our Group Divided
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<blockquote data-quote="Primitive Screwhead" data-source="post: 2923633" data-attributes="member: 20805"><p>Thanks <strong>Mavrik</strong>!</p><p>So by Underdark rules, A torch's illumination radii is 20'. Multiply by 20 to get being able to see the torch light from 400 feet away..</p><p>If within 200' characters may attempt to discern details of the scene using a Spot check.</p><p></p><p>Or, can you use the shadowy illumination radii of 40', changing that to 800 feet? </p><p>If within 400' characters may attempt to discern details of the scene using a Spot check.</p><p>For my purposed I would go with this option as it better fits my concept of how it should work. </p><p></p><p>Not to mention, if you use only the 'bright illumination' radii, a candle would not be able to be seen from any distance! Using 'Shadowy Illumination' radii would mean you could see a candle from 100 feet away.</p><p></p><p>Creatures with Low-light vision effectively double the radii of the illumination, which melds well with this rule. An Elf would have been able to see the torchlight from 800 feet away, and been able to *try* to dicern creatures within the light from 400 feet away.</p><p>{I say *try* as that would be a -40 to the Spot check......</p><p></p><p>Hmm..</p><p></p><p>I just re-read that section on the skill. This penalty is only listed under the "The Dungeon Master may call for Spot checks to determine the distance at which an encounter begins..." section. Does this apply to other uses of Spot?</p><p>How would the DC's for dicerning the details of the critters in the torchlight look like?</p><p></p><p>Easy: Determine basic size and shape .."Meduim Humanoid"</p><p>Average: Determine basic physical type .."Reptilian"</p><p>Tough: Determine basic carried equipment .."Wearing armor and carrying weapons and shields"</p><p>Challenging: Detemine basic actions .."Cooking something over the fire"</p><p>Formidable: Determine specific clothing/equipment .."wearing studded leather, breeches, and jack boots"</p><p>Heroic: Determine race .."Troglodyte"</p><p>Nearly Impossible: Determine affiliation insignia .."Wearing the sigil of the Black Hand"</p><p></p><p>Ooops, off I go on a tangent!</p><p></p><p>Back on track.. sort of..</p><p>}</p><p></p><p><strong>Legildur</strong>..I think what you said is not what you think you said..</p><p>A "..<a href="http://www.m-w.com/dictionary/notional" target="_blank">notional</a> -2 penalty.." would be a penalty that exists only in the mind...</p><p>Oh wait... this whole game only exists in the mind, so maybe it is right!</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 2923633, member: 20805"] Thanks [b]Mavrik[/b]! So by Underdark rules, A torch's illumination radii is 20'. Multiply by 20 to get being able to see the torch light from 400 feet away.. If within 200' characters may attempt to discern details of the scene using a Spot check. Or, can you use the shadowy illumination radii of 40', changing that to 800 feet? If within 400' characters may attempt to discern details of the scene using a Spot check. For my purposed I would go with this option as it better fits my concept of how it should work. Not to mention, if you use only the 'bright illumination' radii, a candle would not be able to be seen from any distance! Using 'Shadowy Illumination' radii would mean you could see a candle from 100 feet away. Creatures with Low-light vision effectively double the radii of the illumination, which melds well with this rule. An Elf would have been able to see the torchlight from 800 feet away, and been able to *try* to dicern creatures within the light from 400 feet away. {I say *try* as that would be a -40 to the Spot check...... Hmm.. I just re-read that section on the skill. This penalty is only listed under the "The Dungeon Master may call for Spot checks to determine the distance at which an encounter begins..." section. Does this apply to other uses of Spot? How would the DC's for dicerning the details of the critters in the torchlight look like? Easy: Determine basic size and shape .."Meduim Humanoid" Average: Determine basic physical type .."Reptilian" Tough: Determine basic carried equipment .."Wearing armor and carrying weapons and shields" Challenging: Detemine basic actions .."Cooking something over the fire" Formidable: Determine specific clothing/equipment .."wearing studded leather, breeches, and jack boots" Heroic: Determine race .."Troglodyte" Nearly Impossible: Determine affiliation insignia .."Wearing the sigil of the Black Hand" Ooops, off I go on a tangent! Back on track.. sort of.. } [b]Legildur[/b]..I think what you said is not what you think you said.. A "..[URL=http://www.m-w.com/dictionary/notional]notional[/URL] -2 penalty.." would be a penalty that exists only in the mind... Oh wait... this whole game only exists in the mind, so maybe it is right! [/QUOTE]
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