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A simple questions for Power Gamers, Optimizers, and Min-Maxers.
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<blockquote data-quote="jaelis" data-source="post: 6959115" data-attributes="member: 60210"><p>If a choice is meaningful then it has an impact. If it has an impact then it can be optimized.</p><p></p><p>For instance, in the weapon example: An optimizer with a high-damage/low-accuracy weapon would seek ways to maximize accuracy bonuses, and focus attacks on low-AC opponents. An optimizer with a low-damage/high accuracy weapon would seek ways to maximize damage bonuses, focus attacks on high-AC opponents. (Presumably the optimum strategy would be to switch between weapons based on the opponent's AC.) The optimizer's character will then do more damage than another player, who always uses the high-damage weapon and only tries to accumulate damage bonuses.</p><p></p><p>If you prevent that optimization, say by denying all bonuses and making all opponents have the same AC, then the weapon choice is no longer a meaningful one.</p></blockquote><p></p>
[QUOTE="jaelis, post: 6959115, member: 60210"] If a choice is meaningful then it has an impact. If it has an impact then it can be optimized. For instance, in the weapon example: An optimizer with a high-damage/low-accuracy weapon would seek ways to maximize accuracy bonuses, and focus attacks on low-AC opponents. An optimizer with a low-damage/high accuracy weapon would seek ways to maximize damage bonuses, focus attacks on high-AC opponents. (Presumably the optimum strategy would be to switch between weapons based on the opponent's AC.) The optimizer's character will then do more damage than another player, who always uses the high-damage weapon and only tries to accumulate damage bonuses. If you prevent that optimization, say by denying all bonuses and making all opponents have the same AC, then the weapon choice is no longer a meaningful one. [/QUOTE]
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