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A simple questions for Power Gamers, Optimizers, and Min-Maxers.
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6959808" data-attributes="member: 6787650"><p>Can I say, parenthetically: of the two types of skill, skill at play is the one I enjoy far more.</p><p></p><p>I'd have more fun as a Champion 20 in a Combat As War game than a highly-tuned Paladin of Devotion 9/Wild Sorcerer 9/Cthulock 2 in a Combat As Sport campaign where monsters appear in your midst 5-7 times a day, because the Combat As War campaign has more interesting decisions to make during play. It's a deeper game.</p><p></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">RP considerations aside, I look at 5E characters as essentially points within a complex multidimensional capability-space. (Probably 30 dimensions or so.) It would be simplistic to call that a "number", but not entirely incorrect.</span></p><p><span style="font-family: 'Verdana'"></span></p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6959808, member: 6787650"] Can I say, parenthetically: of the two types of skill, skill at play is the one I enjoy far more. I'd have more fun as a Champion 20 in a Combat As War game than a highly-tuned Paladin of Devotion 9/Wild Sorcerer 9/Cthulock 2 in a Combat As Sport campaign where monsters appear in your midst 5-7 times a day, because the Combat As War campaign has more interesting decisions to make during play. It's a deeper game. [FONT=Verdana] RP considerations aside, I look at 5E characters as essentially points within a complex multidimensional capability-space. (Probably 30 dimensions or so.) It would be simplistic to call that a "number", but not entirely incorrect. [/FONT] [/QUOTE]
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