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General Tabletop Discussion
*Dungeons & Dragons
A simple questions for Power Gamers, Optimizers, and Min-Maxers.
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<blockquote data-quote="Sunseeker" data-source="post: 6959914"><p>Well, that quite possibly explains why you don't understand the optimizer perspective.</p><p></p><p>Arguing if D&D is a game of numbers? No. But you can't talk about optimization without talking about numbers, because that's what optimization boils down to. Even you have addressed this point earlier in your thread by suggesting that an "equal" game would provide only very small benefits from taking any option.</p><p></p><p>I suppose whatever the case is, to answer your original question: I wouldn't enjoy playing D&D where all options were "equal". I would likely enjoy a "every option is equal" game in some other system that was much less numbers focused. I think RP often suffers at the hands of the math, and the math often suffers at the hands of the RP. It's nice to play games where math isn't even a question. I tell you what ability I have and what I want to do with it we role-play the results.</p><p></p><p></p><p></p><p>Anyway, I wanted to go back to this question for a moment because I feel it's probably one of the better questions asked so far. Yes, skilled play can most certainly trump skilled character creation. For me, even as someone who enjoys optimizing, the end result is to have fun, and that fun is usually predicated on overcoming challenges in-game and having a good social experience at the table. So obviously for me, optimizing is not my only route to "fun" in D&D. I will always enjoy a game more with people who are good players. For this context I shall define a "good player" as someone who is creative, spirited, personable and generally quick on their toes on their turn. I'm much less likely to notice or even care about badly build characters if I'm having a good social experience.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6959914"] Well, that quite possibly explains why you don't understand the optimizer perspective. Arguing if D&D is a game of numbers? No. But you can't talk about optimization without talking about numbers, because that's what optimization boils down to. Even you have addressed this point earlier in your thread by suggesting that an "equal" game would provide only very small benefits from taking any option. I suppose whatever the case is, to answer your original question: I wouldn't enjoy playing D&D where all options were "equal". I would likely enjoy a "every option is equal" game in some other system that was much less numbers focused. I think RP often suffers at the hands of the math, and the math often suffers at the hands of the RP. It's nice to play games where math isn't even a question. I tell you what ability I have and what I want to do with it we role-play the results. Anyway, I wanted to go back to this question for a moment because I feel it's probably one of the better questions asked so far. Yes, skilled play can most certainly trump skilled character creation. For me, even as someone who enjoys optimizing, the end result is to have fun, and that fun is usually predicated on overcoming challenges in-game and having a good social experience at the table. So obviously for me, optimizing is not my only route to "fun" in D&D. I will always enjoy a game more with people who are good players. For this context I shall define a "good player" as someone who is creative, spirited, personable and generally quick on their toes on their turn. I'm much less likely to notice or even care about badly build characters if I'm having a good social experience. [/QUOTE]
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A simple questions for Power Gamers, Optimizers, and Min-Maxers.
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