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A simple questions for Power Gamers, Optimizers, and Min-Maxers.
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<blockquote data-quote="Boscogn" data-source="post: 6963140" data-attributes="member: 6863542"><p>The most satisfying thing to me is to make a character with some thought of OK this is what I'm good at. It's such a kick in the balls when I fail that thing I'm good at but doesn't mean I can't fail in hystericaly bad fashion. It's the DMs job to create challenges to satisfy that player's need to be good at what they do. If a min/maxer wants to 1 shot encounter bosses. Have something more challenging perhaps bull rush the PC and have a duel over in the corner. That timid druid player who loves like LOVES their familiar. Wrap in a challenge that is suited for the familiar like grabbing a thing during a fight you can't win but the objective isn't the creature but the thing. I don't get DMs who have each players character sheets but just roll random generic encounters that might be too easy for min/maxer and too hard for casual skillbox player or don't add content to challenge each player's things they are good at. Sorry for going off subject it just seems there is a strong anti min/max opinion here were really it's the DMs responsibility to either power check character at creation or tailor content to accommodate the table. </p><p></p><p>Sent from my HTC6545LVW using Tapatalk</p></blockquote><p></p>
[QUOTE="Boscogn, post: 6963140, member: 6863542"] The most satisfying thing to me is to make a character with some thought of OK this is what I'm good at. It's such a kick in the balls when I fail that thing I'm good at but doesn't mean I can't fail in hystericaly bad fashion. It's the DMs job to create challenges to satisfy that player's need to be good at what they do. If a min/maxer wants to 1 shot encounter bosses. Have something more challenging perhaps bull rush the PC and have a duel over in the corner. That timid druid player who loves like LOVES their familiar. Wrap in a challenge that is suited for the familiar like grabbing a thing during a fight you can't win but the objective isn't the creature but the thing. I don't get DMs who have each players character sheets but just roll random generic encounters that might be too easy for min/maxer and too hard for casual skillbox player or don't add content to challenge each player's things they are good at. Sorry for going off subject it just seems there is a strong anti min/max opinion here were really it's the DMs responsibility to either power check character at creation or tailor content to accommodate the table. Sent from my HTC6545LVW using Tapatalk [/QUOTE]
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