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General Tabletop Discussion
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A simple questions for Power Gamers, Optimizers, and Min-Maxers.
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<blockquote data-quote="Boscogn" data-source="post: 6963217" data-attributes="member: 6863542"><p>Well put but there will always be that selfish person at the table who is all about me me me. Finding tables isn't easy for some so they are stuck at a table they might not be enjoying as much as they should. So my point was, without finding another table, work with the DM/group to make your table work even if you have to accommodate the min/maxer. Communication is key like you were saying but just finding a table that suits you I reject. Sometimes there is only 1 table.</p><p></p><p>Note:</p><p>I used to be really bad at trying to optimize everyone's characters for combat. I'd always say things like why not pick this over this etc. I've come to learn that is wrong and very annoying. Now if players come to me on advice I ask how they want to play and give them options from which to pick and will keep mum if it isn't optimal and point out the pros and cons of each choice. </p><p></p><p>Little did I know that there were a couple players who would play but then flake off and become uninterested. I came to find out later it was because my character would over shadow their's and the DM would just increase the CR making it tougher on them and not as fun. After working with the DM we started seeing less combat and more social challenges and then I wasnt having any fun.</p><p></p><p>I learned however it's much funner to play something you enjoy than something that is perfect. I had a human monk min/maxed to death. I then rolled a Goblin Cavalier that was the opposite of perfect and we had the most fun in pathfinder my group has had. Between being revered by other goblins for riding a dog to having to be babysat in town he was fun, dumb and only spoke goblin with a heart of gold. Besides trying to eat children. So when he died I brought the table to tears and had everyone trying to save me. That's when it clicked for me it's not how well you do in combat but how well you can interact with your party/table. Love or hate for your character can bring an interesting dynamic to the adventure.</p><p></p><p></p><p></p><p>Sent from my HTC6545LVW using Tapatalk</p></blockquote><p></p>
[QUOTE="Boscogn, post: 6963217, member: 6863542"] Well put but there will always be that selfish person at the table who is all about me me me. Finding tables isn't easy for some so they are stuck at a table they might not be enjoying as much as they should. So my point was, without finding another table, work with the DM/group to make your table work even if you have to accommodate the min/maxer. Communication is key like you were saying but just finding a table that suits you I reject. Sometimes there is only 1 table. Note: I used to be really bad at trying to optimize everyone's characters for combat. I'd always say things like why not pick this over this etc. I've come to learn that is wrong and very annoying. Now if players come to me on advice I ask how they want to play and give them options from which to pick and will keep mum if it isn't optimal and point out the pros and cons of each choice. Little did I know that there were a couple players who would play but then flake off and become uninterested. I came to find out later it was because my character would over shadow their's and the DM would just increase the CR making it tougher on them and not as fun. After working with the DM we started seeing less combat and more social challenges and then I wasnt having any fun. I learned however it's much funner to play something you enjoy than something that is perfect. I had a human monk min/maxed to death. I then rolled a Goblin Cavalier that was the opposite of perfect and we had the most fun in pathfinder my group has had. Between being revered by other goblins for riding a dog to having to be babysat in town he was fun, dumb and only spoke goblin with a heart of gold. Besides trying to eat children. So when he died I brought the table to tears and had everyone trying to save me. That's when it clicked for me it's not how well you do in combat but how well you can interact with your party/table. Love or hate for your character can bring an interesting dynamic to the adventure. Sent from my HTC6545LVW using Tapatalk [/QUOTE]
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