Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A simple questions for Power Gamers, Optimizers, and Min-Maxers.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="l0lzero" data-source="post: 6965231" data-attributes="member: 6855137"><p>I wholly agree with this; I consider myself a powergamer/optimizer (I will play any kind of character, pregen, whatever, but I definitely have a preference), but I definitely appreciate in-game rewards. Honestly, I really could care less about getting XP at this point, I just enjoy playing the game, but if my RP were to earn me a serfdom, or a business with some employees, or a collection of slaves, some things that I could make decisions about that had long term ramifications in the game world, I would put more effort into my RP. By the time you hit the mid levels it's very possible to have more gold than you'll spend in your career, and you're so busy as an adventurer there's little point to spending it on the construction of a new keep or whatever. But being gifted with already established properties is actually kind of awesome.</p><p></p><p>In one game we killed a hoard of vampires who had taken up in an old estate (big stone mansion, not really fortified) and we spent a good three sessions ignoring the quests at hand and just working on our new guild-hall (had a well of worlds, part of the quest line, trying to be brief). My character was a slave to an efreeti from the elemental plane of fire in the city of brass, and there were a bunch of dragonborn slaves that I was raised with, so we spent a considerable sum of gold and did some quests for the efreeti to get their freedom, so then we took all the freed slaves to our guild hall and helped them build up a town with farms and mines and my paladin established a temple (recently had adopted Kord) and the whole group was WAY into setting up their own little aspects of the newly formed guild (we were around level 8 when we got the property and had been amassing wealth for levels with little opportunity to spend money, the monk set up a little dojo, the druid locked himself up with the well of worlds, the rogue hired a halfling engineer to build him contraptions (including the paladin mounted halfling launcher which was basically a modified crossbow that let me shoot the halfling rogue at dragons because neither of us had ranged attacks), and all sorts of stuff, rescued some town folk from an undead army and they moved in, good times).</p><p></p><p>If you want to reward RP strongly, and you've run out of cool mundane stuff like titles, lands, retainers, etc., consider minor boons (rewards from a devout cleric's deity, or the spirits of the wild help the dedicated druid, etc.) or the non-combat oriented wondrous items. An RPer is going to be ecstatic if NPCs start handing out single use items that do random crap to their friends, and, you can always trick the munchkins into thinking they aren't being hosed by giving them magical equipment for their minor attacks (your barbarian already has a +2 greataxe? toss him a couple returning handaxes, no plus, they just count as magic and return) or tricks. "Yeah, the manifestation of nature bestows a boon upon you too, your save DC for the spell minor illusion is +2" or something similar. Just a tiny mechanical buff to them that doesn't really change the outcome of their broken tricks all that much, but they still go "Hey, that's a reward I care about" even though its effects are actually negligible.</p></blockquote><p></p>
[QUOTE="l0lzero, post: 6965231, member: 6855137"] I wholly agree with this; I consider myself a powergamer/optimizer (I will play any kind of character, pregen, whatever, but I definitely have a preference), but I definitely appreciate in-game rewards. Honestly, I really could care less about getting XP at this point, I just enjoy playing the game, but if my RP were to earn me a serfdom, or a business with some employees, or a collection of slaves, some things that I could make decisions about that had long term ramifications in the game world, I would put more effort into my RP. By the time you hit the mid levels it's very possible to have more gold than you'll spend in your career, and you're so busy as an adventurer there's little point to spending it on the construction of a new keep or whatever. But being gifted with already established properties is actually kind of awesome. In one game we killed a hoard of vampires who had taken up in an old estate (big stone mansion, not really fortified) and we spent a good three sessions ignoring the quests at hand and just working on our new guild-hall (had a well of worlds, part of the quest line, trying to be brief). My character was a slave to an efreeti from the elemental plane of fire in the city of brass, and there were a bunch of dragonborn slaves that I was raised with, so we spent a considerable sum of gold and did some quests for the efreeti to get their freedom, so then we took all the freed slaves to our guild hall and helped them build up a town with farms and mines and my paladin established a temple (recently had adopted Kord) and the whole group was WAY into setting up their own little aspects of the newly formed guild (we were around level 8 when we got the property and had been amassing wealth for levels with little opportunity to spend money, the monk set up a little dojo, the druid locked himself up with the well of worlds, the rogue hired a halfling engineer to build him contraptions (including the paladin mounted halfling launcher which was basically a modified crossbow that let me shoot the halfling rogue at dragons because neither of us had ranged attacks), and all sorts of stuff, rescued some town folk from an undead army and they moved in, good times). If you want to reward RP strongly, and you've run out of cool mundane stuff like titles, lands, retainers, etc., consider minor boons (rewards from a devout cleric's deity, or the spirits of the wild help the dedicated druid, etc.) or the non-combat oriented wondrous items. An RPer is going to be ecstatic if NPCs start handing out single use items that do random crap to their friends, and, you can always trick the munchkins into thinking they aren't being hosed by giving them magical equipment for their minor attacks (your barbarian already has a +2 greataxe? toss him a couple returning handaxes, no plus, they just count as magic and return) or tricks. "Yeah, the manifestation of nature bestows a boon upon you too, your save DC for the spell minor illusion is +2" or something similar. Just a tiny mechanical buff to them that doesn't really change the outcome of their broken tricks all that much, but they still go "Hey, that's a reward I care about" even though its effects are actually negligible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A simple questions for Power Gamers, Optimizers, and Min-Maxers.
Top