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<blockquote data-quote="smbakeresq" data-source="post: 6966380" data-attributes="member: 28301"><p>Something else to do as a DM that doesn't get mentioned enough, look what your characters are race and class wise and put something in their for them. Half elf, make sure to put some social interactions in there. Goliath, take them to the mountains and the cold. Dwarfs better find that moving stone trap in the mine they are in. BTW, double up on traps, once they find the first one they generally stop looking for the second one! Humans are generalists, so they fit everywhere. </p><p></p><p>Speaking of Goliath, I changed the powerful build to previous version. You can use weapons one size larger without penalty i.e. d8 to d10, d10 to d12, etc. The game effect is to add 1 to 2 points to average damage, which distinguishes the race more. The d12 greataxe (always a favorite since a goliath with greataxe mini exists) is a d16, use a d8 and an odd/even roll, odd is 1-8, even is 9-16. Just make sure you pay attention to weapon sizes and equipment sizes, some but not all magic stuff will resize to fit wearer.</p><p></p><p></p><p>This version is far easier to DM then previous ones.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 6966380, member: 28301"] Something else to do as a DM that doesn't get mentioned enough, look what your characters are race and class wise and put something in their for them. Half elf, make sure to put some social interactions in there. Goliath, take them to the mountains and the cold. Dwarfs better find that moving stone trap in the mine they are in. BTW, double up on traps, once they find the first one they generally stop looking for the second one! Humans are generalists, so they fit everywhere. Speaking of Goliath, I changed the powerful build to previous version. You can use weapons one size larger without penalty i.e. d8 to d10, d10 to d12, etc. The game effect is to add 1 to 2 points to average damage, which distinguishes the race more. The d12 greataxe (always a favorite since a goliath with greataxe mini exists) is a d16, use a d8 and an odd/even roll, odd is 1-8, even is 9-16. Just make sure you pay attention to weapon sizes and equipment sizes, some but not all magic stuff will resize to fit wearer. This version is far easier to DM then previous ones. [/QUOTE]
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