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General Tabletop Discussion
*TTRPGs General
A simple, system-neutral encumbrance system incorporating weight and bulk
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<blockquote data-quote="Lanefan" data-source="post: 7318757" data-attributes="member: 29398"><p>In a thread where the topic is encumbrance, I'd be off topic were I to start discussing, say, point-buy vs. rolling as a char-gen method.</p><p></p><p>But discussing encumbrance and encumbrance tracking systems in a thread about encumbrance? Seems on-message from here. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>And if you were hoping for a critique of the system you propose in post 1 I think you already sort of have it from subsequent posts; namely that it - like a great many other encumbrance tracking systems - is too complicated to see consistent use at most tables.</p><p></p><p>Lan-"and rather than just stop there we go on to start thinking up simpler systems"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7318757, member: 29398"] In a thread where the topic is encumbrance, I'd be off topic were I to start discussing, say, point-buy vs. rolling as a char-gen method. But discussing encumbrance and encumbrance tracking systems in a thread about encumbrance? Seems on-message from here. :) And if you were hoping for a critique of the system you propose in post 1 I think you already sort of have it from subsequent posts; namely that it - like a great many other encumbrance tracking systems - is too complicated to see consistent use at most tables. Lan-"and rather than just stop there we go on to start thinking up simpler systems"-efan [/QUOTE]
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A simple, system-neutral encumbrance system incorporating weight and bulk
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