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*Dungeons & Dragons
A Simpler 3rd Edition
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<blockquote data-quote="Li Shenron" data-source="post: 1794441" data-attributes="member: 1465"><p>I was thinking about what LV previously wrote about using 1st edition combat. 3rd edition combat is based on the standard+move turn, which is nice in its own way, but also could have some not-so-nice side effects: first and foremost, if characters get more actions in their turn, combat goes definitely less smooth compared to how it would be if they got only 1 action.</p><p></p><p>Therefore I'd like to ask if this idea you're working on will be simply that on your turn you get 2 actions just as in the core rules (except that it is different than standard+move), or if you meant to give those 2 actions at different initiative points, so that you do your first action, then someone else can act, then again later in the same round you get the second action.</p><p>In a way this would be like having turns of 1 action only, but it could be more complicated if your 1st action would determine how soon you are going to get the second action.</p><p></p><p>I think this kind of idea would deserve a thread on its own, because it is actually quite complicated! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1794441, member: 1465"] I was thinking about what LV previously wrote about using 1st edition combat. 3rd edition combat is based on the standard+move turn, which is nice in its own way, but also could have some not-so-nice side effects: first and foremost, if characters get more actions in their turn, combat goes definitely less smooth compared to how it would be if they got only 1 action. Therefore I'd like to ask if this idea you're working on will be simply that on your turn you get 2 actions just as in the core rules (except that it is different than standard+move), or if you meant to give those 2 actions at different initiative points, so that you do your first action, then someone else can act, then again later in the same round you get the second action. In a way this would be like having turns of 1 action only, but it could be more complicated if your 1st action would determine how soon you are going to get the second action. I think this kind of idea would deserve a thread on its own, because it is actually quite complicated! :) [/QUOTE]
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