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A simpler game is a better game...for us
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<blockquote data-quote="TerraDave" data-source="post: 8965128" data-attributes="member: 22260"><p>I would iike simpler, but I see no evidence, at all, of that from 1 D&D. It simplifies a little there, but complicates over here. </p><p></p><p>Making feats core and having more of them, for example, is certainly not a simplification or newb friendly. It could be good or bad for most players (really depends on the feats). Its not simpler. 1st level paladins and rangers having cantrips--that they prepare--would be another example. There are more.</p><p></p><p>D&D overall complexity level has been about the same since late 2e. Maybe a little too high with 3e, but otherwise the range is about the same. There are periodic efforts to streamline the game, but clearly a lot of players want all that bling, and that bling brings complexity.</p></blockquote><p></p>
[QUOTE="TerraDave, post: 8965128, member: 22260"] I would iike simpler, but I see no evidence, at all, of that from 1 D&D. It simplifies a little there, but complicates over here. Making feats core and having more of them, for example, is certainly not a simplification or newb friendly. It could be good or bad for most players (really depends on the feats). Its not simpler. 1st level paladins and rangers having cantrips--that they prepare--would be another example. There are more. D&D overall complexity level has been about the same since late 2e. Maybe a little too high with 3e, but otherwise the range is about the same. There are periodic efforts to streamline the game, but clearly a lot of players want all that bling, and that bling brings complexity. [/QUOTE]
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