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A simpler game is a better game...for us
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<blockquote data-quote="Benjamin Olson" data-source="post: 8965256" data-attributes="member: 6988941"><p>I think the cardinal sin of OneD&D is confusing simplicity with accessibility. The two are usually related, but you have to actually approach it with care. Having three spell lists is "simpler" than having spell lists for each class, but it's not making the materials more approachable for the average user (especially if they then have to figure out which of the giant Arcane spells list are of a school their Bard can cast, rather than just look at a convenient list).</p><p></p><p>The important thing is not simplicity for simplicity's sake, the important thing is limiting how much complication someone needs to digest at a given time. And, in fact, sometimes the more complicated rule is actually more memorable and easier to digest than the simpler one, and hence, in a way, simpler.</p><p></p><p>I respect the goals of the evangelists of simplicity, but they often fail to understand how complicated making things simple actually is.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8965256, member: 6988941"] I think the cardinal sin of OneD&D is confusing simplicity with accessibility. The two are usually related, but you have to actually approach it with care. Having three spell lists is "simpler" than having spell lists for each class, but it's not making the materials more approachable for the average user (especially if they then have to figure out which of the giant Arcane spells list are of a school their Bard can cast, rather than just look at a convenient list). The important thing is not simplicity for simplicity's sake, the important thing is limiting how much complication someone needs to digest at a given time. And, in fact, sometimes the more complicated rule is actually more memorable and easier to digest than the simpler one, and hence, in a way, simpler. I respect the goals of the evangelists of simplicity, but they often fail to understand how complicated making things simple actually is. [/QUOTE]
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