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A simplified D&D? Aren't you all forgetting something...
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<blockquote data-quote="yipwyg" data-source="post: 1760170" data-attributes="member: 3302"><p>I have been having the same sort of thoughts, going back to an earlier edition of D&D. I do not run any actual D&D campaigns at all currently, mainly dabbling in various ogl products. If I were going to go back I would do the following.</p><p></p><p>1: Get rid of Thac0, I mean all you have to do is reverse Ac and have attack values go up instead of down. You would also have to make all combat bonuses and penalties match.</p><p></p><p>I find it funny how my group says the reason they do not like earlier editions of D&D is mainly due to Thac0. That is one of the simplest things to fix.</p><p></p><p>2: Remove level limits and default racial class restrictions. I support class restrictions only if the campaign setting supports it.</p><p></p><p></p><p></p><p>What drives me nuts the most is this, our group has been playing 3.0/3.5 since the first day it has came out. None of us know the rules enough not to have to constantly look up DC's and other mechanical issues dealing with the various feats and combat moves. </p><p></p><p>We used to play for months without having to crack open the players guide in earlier editons. The people who DM in our group were very familiar and comfortable with the rules.</p><p></p><p>I also thought kits, eventhough most were unbalanced, were better than Prestige Classes. In 2nd edtion you started out as a fledgling character based on your concept. If you wanted to be a ninja you began as a fledgling ninja. </p><p></p><p>In 3.0/3.5 you create a character who dreams of one day joining a ninja clan. I do not know off hand how many start-stop games I have had were I never got to the level to even get the prestige class my character was after.</p><p></p><p>This is just a few of my thoughts on earlier editions of D&D</p><p></p><p>yipwyg</p><p></p><p>I currently have the RC, looking for the full Wrath of Immortals</p><p>All the Gazateers for the known world.</p><p></p><p>I would love to run an old school game, hopefully when C&C comes out I can adapt all that stuff to it.</p></blockquote><p></p>
[QUOTE="yipwyg, post: 1760170, member: 3302"] I have been having the same sort of thoughts, going back to an earlier edition of D&D. I do not run any actual D&D campaigns at all currently, mainly dabbling in various ogl products. If I were going to go back I would do the following. 1: Get rid of Thac0, I mean all you have to do is reverse Ac and have attack values go up instead of down. You would also have to make all combat bonuses and penalties match. I find it funny how my group says the reason they do not like earlier editions of D&D is mainly due to Thac0. That is one of the simplest things to fix. 2: Remove level limits and default racial class restrictions. I support class restrictions only if the campaign setting supports it. What drives me nuts the most is this, our group has been playing 3.0/3.5 since the first day it has came out. None of us know the rules enough not to have to constantly look up DC's and other mechanical issues dealing with the various feats and combat moves. We used to play for months without having to crack open the players guide in earlier editons. The people who DM in our group were very familiar and comfortable with the rules. I also thought kits, eventhough most were unbalanced, were better than Prestige Classes. In 2nd edtion you started out as a fledgling character based on your concept. If you wanted to be a ninja you began as a fledgling ninja. In 3.0/3.5 you create a character who dreams of one day joining a ninja clan. I do not know off hand how many start-stop games I have had were I never got to the level to even get the prestige class my character was after. This is just a few of my thoughts on earlier editions of D&D yipwyg I currently have the RC, looking for the full Wrath of Immortals All the Gazateers for the known world. I would love to run an old school game, hopefully when C&C comes out I can adapt all that stuff to it. [/QUOTE]
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