Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
A simplified D&D? Aren't you all forgetting something...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 1760196" data-attributes="member: 3146"><p>I'm glad you're having fun with 2e but... never again. </p><p></p><p>You'd have to pay me to go back and even then I'd haggle over the size of the check to make sure it was worth all the annoyance of that system. Stats that don't matter unless they're absolutely superhuman (the difference between an 8 and a 14 con is. . . system shock and that's it). Saves that seemed completely random and arbitrary and modifiers picked out of thin air to go with each spell. A non-weapon proficiency system that was pretty much entirely binary (the "roll under your stat on a d20" mechanic meant that your base stat was so much more important than the skill that a commoner with a 13 would need to spend 6 proficiency slots (generally gained 1/3 levels) in order to be as good as a PC with an 18 and one slot). Hardly any rules for anything other than combat. I want to climb the tree "well, you're not a rogue, and that's a special ability rogues have so I'm going to say you have a 20% chance of climbing the tree modified by your platemail" or "everyone can climb trees, you do it" without any reason other than whether the DM is thinking about rogue abilities and play balance or story. Weapon Speed: "Sure, you've got a pike but I've got a dagger so I always get to rush in past your guard and hit you four times before you can attack me because, don't you know, pikes are slow. Weapon proficiencies that make every fighter pick the two or three weapons he wants to be able to use in his entire career at first level. You find a cool magic battle axe. . . too bad you're only proficient in longsword. Two weapon fighting rules that made every other style (other than bladesong) pointless. One size fits all armor (Platemail is the best. Period.) The only good things I can say about 2nd edition is that it produced Baldur's Gate II and 3rd edition.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1760196, member: 3146"] I'm glad you're having fun with 2e but... never again. You'd have to pay me to go back and even then I'd haggle over the size of the check to make sure it was worth all the annoyance of that system. Stats that don't matter unless they're absolutely superhuman (the difference between an 8 and a 14 con is. . . system shock and that's it). Saves that seemed completely random and arbitrary and modifiers picked out of thin air to go with each spell. A non-weapon proficiency system that was pretty much entirely binary (the "roll under your stat on a d20" mechanic meant that your base stat was so much more important than the skill that a commoner with a 13 would need to spend 6 proficiency slots (generally gained 1/3 levels) in order to be as good as a PC with an 18 and one slot). Hardly any rules for anything other than combat. I want to climb the tree "well, you're not a rogue, and that's a special ability rogues have so I'm going to say you have a 20% chance of climbing the tree modified by your platemail" or "everyone can climb trees, you do it" without any reason other than whether the DM is thinking about rogue abilities and play balance or story. Weapon Speed: "Sure, you've got a pike but I've got a dagger so I always get to rush in past your guard and hit you four times before you can attack me because, don't you know, pikes are slow. Weapon proficiencies that make every fighter pick the two or three weapons he wants to be able to use in his entire career at first level. You find a cool magic battle axe. . . too bad you're only proficient in longsword. Two weapon fighting rules that made every other style (other than bladesong) pointless. One size fits all armor (Platemail is the best. Period.) The only good things I can say about 2nd edition is that it produced Baldur's Gate II and 3rd edition. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A simplified D&D? Aren't you all forgetting something...
Top