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A simplified D&D? Aren't you all forgetting something...
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<blockquote data-quote="Li Shenron" data-source="post: 1760351" data-attributes="member: 1465"><p>Although I had only an extremely limited experience with AD&D, I got the impression that it was quite complicated to run (especially as a DM), compared to 3.x, because most of the stuff was nonlinear. Therefore it was more difficult to remember many little things, and the DM used to have a large screen full of notes and a pile of printed tables. I think 3.x is much smoother. Mostly I played AD&D through the Baldur Gate's series and that was working very well... in fact the PC did all the job! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>On the other hand, 3.x seemed to me more complicated in generating characters. It simply takes more time to write up a new character, the reason obviously is that you have more choices! This is a good thing for experienced players, but for beginners it is not. Some of my friends don't want to try playing because they are scared of all the pages they believe are mandatory to read.</p><p></p><p>Yes, I know that Basic D&D is coming out this months, but I am skeptic we really needed that. I think what is really needed to help newcomers enjoy a D&D game with very little preparation is a well-prepared DM who knows how to teach only the very minimum required (and not before it is really needed). A DM who doesn't want to run his own pet-game using variants, house rules and extra books before some of the players even understand the difference between a wizard and a sorcerer, for example...</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1760351, member: 1465"] Although I had only an extremely limited experience with AD&D, I got the impression that it was quite complicated to run (especially as a DM), compared to 3.x, because most of the stuff was nonlinear. Therefore it was more difficult to remember many little things, and the DM used to have a large screen full of notes and a pile of printed tables. I think 3.x is much smoother. Mostly I played AD&D through the Baldur Gate's series and that was working very well... in fact the PC did all the job! ;) On the other hand, 3.x seemed to me more complicated in generating characters. It simply takes more time to write up a new character, the reason obviously is that you have more choices! This is a good thing for experienced players, but for beginners it is not. Some of my friends don't want to try playing because they are scared of all the pages they believe are mandatory to read. Yes, I know that Basic D&D is coming out this months, but I am skeptic we really needed that. I think what is really needed to help newcomers enjoy a D&D game with very little preparation is a well-prepared DM who knows how to teach only the very minimum required (and not before it is really needed). A DM who doesn't want to run his own pet-game using variants, house rules and extra books before some of the players even understand the difference between a wizard and a sorcerer, for example... [/QUOTE]
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