Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
A simplified D&D? Aren't you all forgetting something...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kae'Yoss" data-source="post: 1763781" data-attributes="member: 4134"><p>I did mention the overly complicated saves that didn't account for anyone's prowess and were illogical to boot. I did mention the overly complicated manner ability scores were handled (Str 16 will give you +x to attacks, +y if you are fighter, and 18 is really 18/01 trhough 18/00, but that only for medium characters. The benefits of Wis 16 is something completely different, and some ability scores start giving bonuses earlier and all that). And someone did mention the crappy way having more than one class was handled. Or the fact that humans did have nothing to make them interesting per se, so they limited other races in their choice of classes and the maximum level in these classes (which made no sense at all, and wasn't rally relevant, since most played lower levels).</p><p></p><p></p><p></p><p></p><p>3e doesn't "hold your concept ransom till level x" You can play an assassin without taking the PrC. Ever. You don't even need to be a rogue for it (not all assassins sneak up on their pray and stab them in the back. Some just show up, obliterate the bodyguards, and cut down the quarry. Or let their fireball do the work).</p><p></p><p></p><p></p><p>No, I know that labels don't matter.</p><p></p><p></p><p></p><p>The spells help a character who wants to be an assassin, so the guild teaches magic. The 3e Assassin as it is in the DMG is really a raw version that's supposed to be flavoured by the DM and put into his campaign world, say "Drow Assassin of the Dark Dagger".</p><p></p><p>And Entreri wouldn't need a level of assassin, anyway. He is, rules-wise, a fighter/rogue, for he not only backstabs people, sometimes he just cuts them down in a straight-up fight.</p><p></p><p></p><p></p><p>Disclaimer: If you need a word with a capital in the "class" line of cour character sheet, you should really stick to the most basic concepts, namely "priest" "fighter" "thief" "wizard". Play these, look others gaming, and then, when you have some experience in roleplaying, think about playing some of the more challenging concepts!</p><p></p><p></p><p></p><p>Mine does cater to the latter kind of player - they can play their Barbarian or Wizard. And they should keep their hands away from assassins, for that is more than just attack people and then get more money than just what they had on their corpses. </p><p>Though, to be honest, I want those players who need to have their concept written down in the class line play Diablo instead. Even when one of us thinks about playing a hyper-stereotyped character, they know they can write whatever they want on their character sheet (one of my characters has written "Spymaster" on the sheet. Everyone who knew of his powers - and that doesn't include the other characters yet - would agree that he/she is a spymaster)</p><p></p><p></p><p>When we're talking about all that. What ability would you like your Assassin to have?</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1763781, member: 4134"] I did mention the overly complicated saves that didn't account for anyone's prowess and were illogical to boot. I did mention the overly complicated manner ability scores were handled (Str 16 will give you +x to attacks, +y if you are fighter, and 18 is really 18/01 trhough 18/00, but that only for medium characters. The benefits of Wis 16 is something completely different, and some ability scores start giving bonuses earlier and all that). And someone did mention the crappy way having more than one class was handled. Or the fact that humans did have nothing to make them interesting per se, so they limited other races in their choice of classes and the maximum level in these classes (which made no sense at all, and wasn't rally relevant, since most played lower levels). 3e doesn't "hold your concept ransom till level x" You can play an assassin without taking the PrC. Ever. You don't even need to be a rogue for it (not all assassins sneak up on their pray and stab them in the back. Some just show up, obliterate the bodyguards, and cut down the quarry. Or let their fireball do the work). No, I know that labels don't matter. The spells help a character who wants to be an assassin, so the guild teaches magic. The 3e Assassin as it is in the DMG is really a raw version that's supposed to be flavoured by the DM and put into his campaign world, say "Drow Assassin of the Dark Dagger". And Entreri wouldn't need a level of assassin, anyway. He is, rules-wise, a fighter/rogue, for he not only backstabs people, sometimes he just cuts them down in a straight-up fight. Disclaimer: If you need a word with a capital in the "class" line of cour character sheet, you should really stick to the most basic concepts, namely "priest" "fighter" "thief" "wizard". Play these, look others gaming, and then, when you have some experience in roleplaying, think about playing some of the more challenging concepts! Mine does cater to the latter kind of player - they can play their Barbarian or Wizard. And they should keep their hands away from assassins, for that is more than just attack people and then get more money than just what they had on their corpses. Though, to be honest, I want those players who need to have their concept written down in the class line play Diablo instead. Even when one of us thinks about playing a hyper-stereotyped character, they know they can write whatever they want on their character sheet (one of my characters has written "Spymaster" on the sheet. Everyone who knew of his powers - and that doesn't include the other characters yet - would agree that he/she is a spymaster) When we're talking about all that. What ability would you like your Assassin to have? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A simplified D&D? Aren't you all forgetting something...
Top