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A skeptics 1st 4E game
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<blockquote data-quote="Shadeydm" data-source="post: 4342810" data-attributes="member: 44243"><p>I would prefer not to reopen any edition warring but here are a few thoughts and impressions.</p><p>Well, I was doubtful about the whole encounter, and daily power limits. They sound difficult to swallow. After one session it's a little too soon to make the call one way or the other but it wasn't nearly as bad as I expected last night at least. My quick impression was that encounter powers didn't really jump out or seem to jarring to the play experience. Daily powers on the other hand seem to me like they should simply be made into encounter powers once per day for my pally judgment and then to miss on that one attempt seems lame. Also give how weak sleep seemed I don't see how it would be game breaking as an encounter power. </p><p></p><p>The pacing of combat was very slow but this can be written of as inconclusive as we had 4 people new to dnd and 2 players and a DM new to 4E which is bound to have an effect. Battles in 4E didn't last nearly as long (in terms of rounds) as I had been lead to believe by some posters/playtesters in fact battles seemed to go about as many rounds as thier earlier edition counterparts. Again this is simply a first impression.</p><p></p><p>Even having played one I still don't see the need for Dragonborn (or Tieflings for that matter) to be PHB races. Who knows if I play one enough it might grow on me but I still say they should have been relegated to the MM or a later PHB or campaign specific player guide. In one tiny sample (our 4 new to dnd players) none of them were enticed into playing either race which casts some doubt in my mind as how much thier inclusion in the PHB will attract new players as some have claimed. Still I did get a kick out of spewing acid at my enemies lol. It even kept my Pally mark going once when I wasn't able to make a melee attack against a challenged critter.</p><p></p><p>What I really want to see/hear from 4E is how much simpler/faster it makes running combat and preping adventures/encounters. I imagine it will take a lot more experience to make an informed opinion on these things.</p><p></p><p>After only one session I can honestly say that I didn't get the whole "doesn't feel like DnD" vibe some have posted about. It felt like DnD to me perhaps a different flavor of DnD but still DnD.</p><p></p><p>My biggest disappointment by far was the wizard class but it was only one session so who knows.</p><p></p><p>It was overall a fun experience and I will gladly play again sometime and hopefully gain more insight into this new edition and its strengths and weaknesses.</p></blockquote><p></p>
[QUOTE="Shadeydm, post: 4342810, member: 44243"] I would prefer not to reopen any edition warring but here are a few thoughts and impressions. Well, I was doubtful about the whole encounter, and daily power limits. They sound difficult to swallow. After one session it's a little too soon to make the call one way or the other but it wasn't nearly as bad as I expected last night at least. My quick impression was that encounter powers didn't really jump out or seem to jarring to the play experience. Daily powers on the other hand seem to me like they should simply be made into encounter powers once per day for my pally judgment and then to miss on that one attempt seems lame. Also give how weak sleep seemed I don't see how it would be game breaking as an encounter power. The pacing of combat was very slow but this can be written of as inconclusive as we had 4 people new to dnd and 2 players and a DM new to 4E which is bound to have an effect. Battles in 4E didn't last nearly as long (in terms of rounds) as I had been lead to believe by some posters/playtesters in fact battles seemed to go about as many rounds as thier earlier edition counterparts. Again this is simply a first impression. Even having played one I still don't see the need for Dragonborn (or Tieflings for that matter) to be PHB races. Who knows if I play one enough it might grow on me but I still say they should have been relegated to the MM or a later PHB or campaign specific player guide. In one tiny sample (our 4 new to dnd players) none of them were enticed into playing either race which casts some doubt in my mind as how much thier inclusion in the PHB will attract new players as some have claimed. Still I did get a kick out of spewing acid at my enemies lol. It even kept my Pally mark going once when I wasn't able to make a melee attack against a challenged critter. What I really want to see/hear from 4E is how much simpler/faster it makes running combat and preping adventures/encounters. I imagine it will take a lot more experience to make an informed opinion on these things. After only one session I can honestly say that I didn't get the whole "doesn't feel like DnD" vibe some have posted about. It felt like DnD to me perhaps a different flavor of DnD but still DnD. My biggest disappointment by far was the wizard class but it was only one session so who knows. It was overall a fun experience and I will gladly play again sometime and hopefully gain more insight into this new edition and its strengths and weaknesses. [/QUOTE]
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