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A Sojourn in Sairundan [Judge: Manzanita]
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 3687560" data-attributes="member: 21064"><p>Since you've already emailed the character judges, I'll allow it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But honestly, I did chuckle when I checked Lasair's XP, and I was secretly happy, because it meant that for at least one battle, the level disparity wouldn't be so great.</p><p></p><p>So everybody: Apply 100 XP of real-time XP this morning. This is purely for the sake of expediting the approval process, so keep a version of your unleveled character if this extra XP puts you over the top. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> (It's to the character's benefit to receive real-time XP later anyway, since it's based on level. And heck, we've only been at this for 2 months, it's not that much XP. Fastest LEW game ever??)</p><p></p><p>On a different matter: If you could all consolidate the loot, where it is, exactly what's on what horse, and how much the kiddies are going to be carrying, that would be great. Once you've determined where it all is, I'd like a post with your horse's (horses' in Shadya's case) travel info, specifically: weight carried, load, and move speed. I've been fudging the travel rules a bit to get things moving, but I'd like to do it by the book for the sake of any future Sairundan expeditions. </p><p></p><p>Back to the game!</p><p></p><p>--------------------------</p><p></p><p><em>Here's the time block for yesterday - Battling Bandits on the Bridge Day. I should've posted it when everybody went to sleep.</em></p><p><em></em></p><p><em>(Subtract 1 day feed, Lasair: subtract 1 day trail rations)</em></p><p><em>(One night at a common inn, 5sp*8 people=4gp. Travel Fund: -4gp. Kurgahz, subtract 5sp for upgrade to large room)</em></p><p><em>(3 common meals w/ twofer deal, 2sp*8 people=1gp. Travel Fund: -1.6gp)</em></p><p><em>[Distance traveled: 909+ 24 = 933 miles]</em></p><p><em>[Time: 22 days]</em></p><p><em></em></p><p><em>Other expenses:</em></p><p><em>Whatever you drank, but the first drink was free</em></p><p></p><p>Hendrik tries to answer Cludge's question about dwarven smiths, <span style="color: Teal">"You know, I'm not quite sure. I haven't purchased a weapon in a long time, and there very well could be a dwarven smith. If not, I'm sure a human one will do in a pinch."</span> He gives Cludge a wink.</p><p></p><p>Jilna and Jilsa emerge from the girl's room around the same time as Solange. They seem peppy and optimistic, glad that the morning brings a new day and a chance to redeem themselves. Jonda and Jonka come out later, more than a little groggy. Their wounds have not yet healed, but Jonka at least is happy to be with <s>Jilsa</s> Jilna. Jonda, you've noticed, hasn't smiled at all. He remains quietly observant, barely contributing to the babbling river tongue chatter of the girls and Jonka.</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 3687560, member: 21064"] Since you've already emailed the character judges, I'll allow it. :) But honestly, I did chuckle when I checked Lasair's XP, and I was secretly happy, because it meant that for at least one battle, the level disparity wouldn't be so great. So everybody: Apply 100 XP of real-time XP this morning. This is purely for the sake of expediting the approval process, so keep a version of your unleveled character if this extra XP puts you over the top. ;) (It's to the character's benefit to receive real-time XP later anyway, since it's based on level. And heck, we've only been at this for 2 months, it's not that much XP. Fastest LEW game ever??) On a different matter: If you could all consolidate the loot, where it is, exactly what's on what horse, and how much the kiddies are going to be carrying, that would be great. Once you've determined where it all is, I'd like a post with your horse's (horses' in Shadya's case) travel info, specifically: weight carried, load, and move speed. I've been fudging the travel rules a bit to get things moving, but I'd like to do it by the book for the sake of any future Sairundan expeditions. Back to the game! -------------------------- [i]Here's the time block for yesterday - Battling Bandits on the Bridge Day. I should've posted it when everybody went to sleep. (Subtract 1 day feed, Lasair: subtract 1 day trail rations) (One night at a common inn, 5sp*8 people=4gp. Travel Fund: -4gp. Kurgahz, subtract 5sp for upgrade to large room) (3 common meals w/ twofer deal, 2sp*8 people=1gp. Travel Fund: -1.6gp) [Distance traveled: 909+ 24 = 933 miles] [Time: 22 days] Other expenses: Whatever you drank, but the first drink was free[/i] Hendrik tries to answer Cludge's question about dwarven smiths, [COLOR=Teal]"You know, I'm not quite sure. I haven't purchased a weapon in a long time, and there very well could be a dwarven smith. If not, I'm sure a human one will do in a pinch."[/COLOR] He gives Cludge a wink. Jilna and Jilsa emerge from the girl's room around the same time as Solange. They seem peppy and optimistic, glad that the morning brings a new day and a chance to redeem themselves. Jonda and Jonka come out later, more than a little groggy. Their wounds have not yet healed, but Jonka at least is happy to be with [s]Jilsa[/s] Jilna. Jonda, you've noticed, hasn't smiled at all. He remains quietly observant, barely contributing to the babbling river tongue chatter of the girls and Jonka. [/QUOTE]
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A Sojourn in Sairundan [Judge: Manzanita]
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