Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A solution for multiclass spellcasters? (without PrCs)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scion" data-source="post: 1122987" data-attributes="member: 5777"><p>not sure where fighter 10 vs wiz 10 came from, this is a discussion about multiclassing spellcasters and ways to fix them.</p><p></p><p>wiz 10 vs cr10 critter with sr 20, wiz takes two feats, 14 + d20 vs 20, not too bad, 25% of spells cast at this creature simply fail to work (generally speaking). Ouch, but liveable.</p><p></p><p>wiz5/cleric5 +2 feats = 50% chance of spells simply not having an effect. Now that is an ouch and 'NOT' liveable. Especially as after that SR they will probably get another save.</p><p></p><p>The multiclass guy will have spells that are much easier to resist, much easier to save against (especially if you start empowering 1st level spells for some reason), and their big guns went out of style 4 levels ago.</p><p></p><p>Now, with the above he'll be a wiz5/cleric5 who casts as wiz6/cleric6, he probably gains 2 or 3 more slots max, 1 more point in level based parts, and thats about it. Which means that he is 'still' under par, but at least there is some sign of his effort making a difference. He's still nearly useless in most situations other players will want him to do things for, but with this modification he is just a tad better. Getting close to even being a viable character in and out of combat as compared to his fellows. He should never have as tough of spells as the full caster, and he wont even come close, but at least at higher levels he'll have something to show for what he has done. Instead of it doing nearly nothing for him.</p></blockquote><p></p>
[QUOTE="Scion, post: 1122987, member: 5777"] not sure where fighter 10 vs wiz 10 came from, this is a discussion about multiclassing spellcasters and ways to fix them. wiz 10 vs cr10 critter with sr 20, wiz takes two feats, 14 + d20 vs 20, not too bad, 25% of spells cast at this creature simply fail to work (generally speaking). Ouch, but liveable. wiz5/cleric5 +2 feats = 50% chance of spells simply not having an effect. Now that is an ouch and 'NOT' liveable. Especially as after that SR they will probably get another save. The multiclass guy will have spells that are much easier to resist, much easier to save against (especially if you start empowering 1st level spells for some reason), and their big guns went out of style 4 levels ago. Now, with the above he'll be a wiz5/cleric5 who casts as wiz6/cleric6, he probably gains 2 or 3 more slots max, 1 more point in level based parts, and thats about it. Which means that he is 'still' under par, but at least there is some sign of his effort making a difference. He's still nearly useless in most situations other players will want him to do things for, but with this modification he is just a tad better. Getting close to even being a viable character in and out of combat as compared to his fellows. He should never have as tough of spells as the full caster, and he wont even come close, but at least at higher levels he'll have something to show for what he has done. Instead of it doing nearly nothing for him. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A solution for multiclass spellcasters? (without PrCs)
Top