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<blockquote data-quote="Klintus Fang" data-source="post: 424330" data-attributes="member: 3580"><p>but it all does point at an interesting thought. a tcp/ip solution might be a work-around for language or compiler issues, though I think there are better solutions if that's the only problem. I still don't think it helps cross-platform issues. the only way I see to do that is to use languages that compile on multiple os's and rip out the os-specific code; likely the guis. Unless the language you are using is Java, in which case things are usually portable (but I really do get annoyed when I have to install company C's x-y-z version of Java just to use some tool that I just downloaded).</p><p></p><p></p><p>my personal coding style has always been to write most everything with text interfaces using stdin and stdout and/or file i/o so I can compile them anywhere and if the thing really needs a gui to be fully functionally later I worry about that at the end. devoloping from the outset with everything meshed into the gui code really leaves you in a pickle if you want any sort of cross-platform ability. but that is neither here nor there. just a suggestion about how to be more multiple os compliant without relying on java.</p></blockquote><p></p>
[QUOTE="Klintus Fang, post: 424330, member: 3580"] but it all does point at an interesting thought. a tcp/ip solution might be a work-around for language or compiler issues, though I think there are better solutions if that's the only problem. I still don't think it helps cross-platform issues. the only way I see to do that is to use languages that compile on multiple os's and rip out the os-specific code; likely the guis. Unless the language you are using is Java, in which case things are usually portable (but I really do get annoyed when I have to install company C's x-y-z version of Java just to use some tool that I just downloaded). my personal coding style has always been to write most everything with text interfaces using stdin and stdout and/or file i/o so I can compile them anywhere and if the thing really needs a gui to be fully functionally later I worry about that at the end. devoloping from the outset with everything meshed into the gui code really leaves you in a pickle if you want any sort of cross-platform ability. but that is neither here nor there. just a suggestion about how to be more multiple os compliant without relying on java. [/QUOTE]
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