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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A stat-boosting feat
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<blockquote data-quote="Eldritch_Lord" data-source="post: 5305281" data-attributes="member: 52073"><p>Well, it looks like it's balanced with comparable feats to me. Looking at the list of feats to which it is superior:</p><p></p><p></p><p></p><p>Weapon Focus. Dodge. Toughness. Spell Focus. Skill Focus. All of the feats it overshadows are among the weakest feats in the game. It's definitely not on par with any of those, but <em>no</em> feats should be on par with any of those.</p><p></p><p>But how does it stack up to some other feats? Improved Aptitude (Strength) vs. Power Attack: Power Attack gives +2 damage for -1 attack (or more), while Improved Aptitude gives +1 damage and +1 attack. Improved Aptitude (Intelligence) vs. Open Minded: Open Minded, one of the weak-but-still-worthwhile-sometimes feats, gives 5 skill points, so IA is actually behind for two levels if you take it as soon as possible, and for the level 5-10 range that lots of games stop in, it's a good but not overpowering feat. Improved Aptitude (Constitution) vs. Improved Toughness: Again, just <em>slightly</em> better than an average feat, putting it squarely in "good, but not overpowered" territory.</p><p></p><p>In short, the concept of a feat that improves ability scores is just fine, I think. To power it down just a bit and allay some concerns, I'd suggest that a clause should be added prohibiting you from taking it for your highest score, so it would be useful for shoring up secondary and tertiary abilities and/or bringing a slightly sub-par score up to a 10 or 11, but it wouldn't help you further boost your primary stat (thus removing the problem with casters taking this).</p></blockquote><p></p>
[QUOTE="Eldritch_Lord, post: 5305281, member: 52073"] Well, it looks like it's balanced with comparable feats to me. Looking at the list of feats to which it is superior: Weapon Focus. Dodge. Toughness. Spell Focus. Skill Focus. All of the feats it overshadows are among the weakest feats in the game. It's definitely not on par with any of those, but [I]no[/I] feats should be on par with any of those. But how does it stack up to some other feats? Improved Aptitude (Strength) vs. Power Attack: Power Attack gives +2 damage for -1 attack (or more), while Improved Aptitude gives +1 damage and +1 attack. Improved Aptitude (Intelligence) vs. Open Minded: Open Minded, one of the weak-but-still-worthwhile-sometimes feats, gives 5 skill points, so IA is actually behind for two levels if you take it as soon as possible, and for the level 5-10 range that lots of games stop in, it's a good but not overpowering feat. Improved Aptitude (Constitution) vs. Improved Toughness: Again, just [I]slightly[/I] better than an average feat, putting it squarely in "good, but not overpowered" territory. In short, the concept of a feat that improves ability scores is just fine, I think. To power it down just a bit and allay some concerns, I'd suggest that a clause should be added prohibiting you from taking it for your highest score, so it would be useful for shoring up secondary and tertiary abilities and/or bringing a slightly sub-par score up to a 10 or 11, but it wouldn't help you further boost your primary stat (thus removing the problem with casters taking this). [/QUOTE]
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A stat-boosting feat
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