Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Promotions/Press
a|state call for play testers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jon Hodgson" data-source="post: 7992413" data-attributes="member: 6958660"><p style="text-align: center">[MEDIA=youtube]4-yT7LBEKKc[/MEDIA]</p><p></p><p><strong>About a|state</strong></p><p>The first edition of<em> a|state</em> was released in 2004 by Contested Ground Studios with writing by Malcolm Craig and art by Paul Bourne. It was widely praised for its setting and presentation, and was a very ambitious game for a young Scottish studio. It became a cult hit, with players all over the world.</p><p style="text-align: center"><img src="https://i.ibb.co/pyZYhTv/a2002.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em>a|state</em> invited players to The City - a sprawling, apparently endless, futuristic dystopia, where the repressive rich enjoy lives filled with technology and comfort, and the poor… do not. The game’s action centres around trying to eke out an existence in this bleak vision of an alternate world.</p><p></p><p>With influences from JG Ballard, Upton Sinclair, the films of Jean-Pierre Jeunet and the movie Dark City, <em>a|state</em> presented a uniquely fascinating world to explore through play.</p><p></p><p>Mire End, Dreamingspires, The Trench, Burningfell, Fogwarren, and Calculus Tor all provided unique and evocative locations for Ghostfighters and Lostfinders to discover.</p><p style="text-align: center"><img src="https://i.ibb.co/599rdJz/a2011a.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Never entirely satisfied with the original game system, Malcolm moved on to create other games like Cold City and Hot War, which had rules truer to his design intentions. Pursuing an academic career, Malcolm decided to retire from the pressures of the RPG industry.</p><p></p><p>a|state slipped from view, but never from memory.</p><p></p><p>Fast forward to 2019 and a chance encounter at Tabletop Scotland. A discussion about using Forged in the Dark rules for a new edition of a|state made it a tantalising possibility. Could it be done?</p><p></p><p>It turns out that it could!</p><p></p><p>With Paul Bourne already working for Handiwork Games, and Malcolm prepared to lend a hand on this new edition, we’re delighted to also be joined by Gregor Hutton and Morgan Davie, both of whom have a long association with a|state, and many impressive gaming credits under their own belts.</p><p></p><p>You may know Gregor from the smash hits <a href="https://www.drivethrurpg.com/product/56768/Three-Sixteen" target="_blank">3:16 Carnage Amongst the Stars</a> or Best Friends. Morgan has also written some truly amazing games, which you can find at<a href="http://taleturn.com/" target="_blank"> http://taleturn.com</a></p><p></p><p><strong>Welcome back to The City</strong></p><p>In the Second Edition of a|state you and your friends will define a corner of The City, and set about defending it and making it a better place to live. We’ve fine-tuned the Forged in the Dark rules to fit the themes and tone of a|state and The City.</p><p style="text-align: center"><img src="https://i.ibb.co/184K33Z/Nicely-1-550.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>And with a complete scenario laid out and illustrated, we’re now ready to start recruiting playtesters! We’re looking for some groups who are familiar with Forged in the Dark games, willing to give our play test scenario, <em>Nicely, Done</em> a go.</p><p style="text-align: center"><img src="https://i.ibb.co/Vmyyj58/Nicely-2-550.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>If you’d like to try it, please email us at <a href="mailto:jon@handiwork.games">jon@handiwork.games</a> with the subject line “Playtesting a|state”</p><p style="text-align: center"><img src="https://i.ibb.co/qr4vnLb/Astate-Pregens-550.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Find out more at: <a href="https://handiwork.games/games/astate" target="_blank">A||State</a></p></blockquote><p></p>
[QUOTE="Jon Hodgson, post: 7992413, member: 6958660"] [CENTER][MEDIA=youtube]4-yT7LBEKKc[/MEDIA][/CENTER] [B]About a|state[/B] The first edition of[I] a|state[/I] was released in 2004 by Contested Ground Studios with writing by Malcolm Craig and art by Paul Bourne. It was widely praised for its setting and presentation, and was a very ambitious game for a young Scottish studio. It became a cult hit, with players all over the world. [CENTER][IMG]https://i.ibb.co/pyZYhTv/a2002.jpg[/IMG][/CENTER] [I]a|state[/I] invited players to The City - a sprawling, apparently endless, futuristic dystopia, where the repressive rich enjoy lives filled with technology and comfort, and the poor… do not. The game’s action centres around trying to eke out an existence in this bleak vision of an alternate world. With influences from JG Ballard, Upton Sinclair, the films of Jean-Pierre Jeunet and the movie Dark City, [I]a|state[/I] presented a uniquely fascinating world to explore through play. Mire End, Dreamingspires, The Trench, Burningfell, Fogwarren, and Calculus Tor all provided unique and evocative locations for Ghostfighters and Lostfinders to discover. [CENTER][IMG]https://i.ibb.co/599rdJz/a2011a.jpg[/IMG][/CENTER] Never entirely satisfied with the original game system, Malcolm moved on to create other games like Cold City and Hot War, which had rules truer to his design intentions. Pursuing an academic career, Malcolm decided to retire from the pressures of the RPG industry. a|state slipped from view, but never from memory. Fast forward to 2019 and a chance encounter at Tabletop Scotland. A discussion about using Forged in the Dark rules for a new edition of a|state made it a tantalising possibility. Could it be done? It turns out that it could! With Paul Bourne already working for Handiwork Games, and Malcolm prepared to lend a hand on this new edition, we’re delighted to also be joined by Gregor Hutton and Morgan Davie, both of whom have a long association with a|state, and many impressive gaming credits under their own belts. You may know Gregor from the smash hits [URL='https://www.drivethrurpg.com/product/56768/Three-Sixteen']3:16 Carnage Amongst the Stars[/URL] or Best Friends. Morgan has also written some truly amazing games, which you can find at[URL='http://taleturn.com/'] http://taleturn.com[/URL] [B]Welcome back to The City[/B] In the Second Edition of a|state you and your friends will define a corner of The City, and set about defending it and making it a better place to live. We’ve fine-tuned the Forged in the Dark rules to fit the themes and tone of a|state and The City. [CENTER][IMG]https://i.ibb.co/184K33Z/Nicely-1-550.jpg[/IMG][/CENTER] And with a complete scenario laid out and illustrated, we’re now ready to start recruiting playtesters! We’re looking for some groups who are familiar with Forged in the Dark games, willing to give our play test scenario, [I]Nicely, Done[/I] a go. [CENTER][IMG]https://i.ibb.co/Vmyyj58/Nicely-2-550.jpg[/IMG][/CENTER] If you’d like to try it, please email us at [EMAIL]jon@handiwork.games[/EMAIL] with the subject line “Playtesting a|state” [CENTER][IMG]https://i.ibb.co/qr4vnLb/Astate-Pregens-550.jpg[/IMG][/CENTER] Find out more at: [URL='https://handiwork.games/games/astate']A||State[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Promotions/Press
a|state call for play testers
Top