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General Tabletop Discussion
*Dungeons & Dragons
A static feat progression
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<blockquote data-quote="Li Shenron" data-source="post: 6376759" data-attributes="member: 1465"><p>There is no major problem in your idea. This is just how it works in 3e/PF.</p><p></p><p>Eventually the only practical issue is that 5e classes get score increases / feats at different rates and levels... So when you take those away, you have some "empty levels", while now you'll have other levels that are worth a lot since you gain the feat or stat increase on top of whatever level feature was already there. In addition, class balance is altered if you now give them all a fixed number of stat increases and feats: some classes are beefed up, others are toned down.</p><p></p><p>To avoid these two problems, you could consider these alternatives:</p><p></p><p>1- Keep the stat increases progression fixed by class as now, but only allow to take stat increases; add your feat progression in parallel for gaining feats</p><p></p><p>2- Keep the stat increases progression fixed by class as now, but only allow to take feats; add your stat increases progression in parallel for gaining stat increases</p><p></p><p>Or in either case, you could also allow both stats increases and feats in either the class-based or character-based progression.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6376759, member: 1465"] There is no major problem in your idea. This is just how it works in 3e/PF. Eventually the only practical issue is that 5e classes get score increases / feats at different rates and levels... So when you take those away, you have some "empty levels", while now you'll have other levels that are worth a lot since you gain the feat or stat increase on top of whatever level feature was already there. In addition, class balance is altered if you now give them all a fixed number of stat increases and feats: some classes are beefed up, others are toned down. To avoid these two problems, you could consider these alternatives: 1- Keep the stat increases progression fixed by class as now, but only allow to take stat increases; add your feat progression in parallel for gaining feats 2- Keep the stat increases progression fixed by class as now, but only allow to take feats; add your stat increases progression in parallel for gaining stat increases Or in either case, you could also allow both stats increases and feats in either the class-based or character-based progression. [/QUOTE]
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