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<blockquote data-quote="Agback" data-source="post: 2896719" data-attributes="member: 5328"><p>I'm glad that you are ready for disappointment, because it doesn't work out that way. Moving 2 characteristic points from DEX to STR gives both the monk and his/her opponent one extra hit per twenty turns. The primary effect is to speed the fights up, the secondary effect is an advantage to the monk if he/she hits less often than his/her opponents and to the opponent if the monk hits more often. That is, the effect on number of hits of increasing STR at the cost of DEX advantages the monk in difficult fights and disadvantages him in easy ones. The effect in damage bonus is larger, and consistently in the monk's favour.</p><p></p><p>Let's look at a 3rd level monk against a 3rd level fighter (and assume that the monk doesn't simply run away). (As always, I use the NPCs from the DMG for characteristics and equipment.)</p><p></p><p>Fighter: hp 27, AC 21, AB +7, d10+2</p><p>Monk: hp 20, AC 13, AB +6, d6+3 (kama)</p><p>Strong monk: hp 20, AC 12, AB +7, d6+4 (kama)</p><p></p><p>The fighter hits the standard monk in 15 turns out of twenty, and the strong monk in 16. Thats a 7% advantage to the standard monk.</p><p></p><p>The standard monk hits the fighter in 6 turns out of 20, and the strong monk hits the fighter in 7 turns out of 20. That a 17% advantage to the strong monk. The standard monk does an average of 6.5 hp/hit with his or her kama, and the strong monk does 7.5. That's an advantage of 15% to the strong monk. Combining the two effects, the standard monk inflicts an average of 1.95 hp/turn, while the strong monk inflicts an average of 2.63 hp/turn, an advantage of 35% to the strong monk.</p><p></p><p>The fighter does an average of 7.5 hp per hit, so the standard monk indeed lasts longer: 3.56 rounds instead of 3.33. 7% longer.</p><p></p><p>But in the time the fight lasts, the strong monk hits 1.17 times, and the standard monk hits only 1.07 times. That's actually fewer hits than the strong monk, and a long way from the 'death of a thousand cuts'.</p><p></p><p>Combine the extra hits with the extra damage per hit: the standard monk delivers only 6.94 hp, while the strong monk delivers 8.78.</p></blockquote><p></p>
[QUOTE="Agback, post: 2896719, member: 5328"] I'm glad that you are ready for disappointment, because it doesn't work out that way. Moving 2 characteristic points from DEX to STR gives both the monk and his/her opponent one extra hit per twenty turns. The primary effect is to speed the fights up, the secondary effect is an advantage to the monk if he/she hits less often than his/her opponents and to the opponent if the monk hits more often. That is, the effect on number of hits of increasing STR at the cost of DEX advantages the monk in difficult fights and disadvantages him in easy ones. The effect in damage bonus is larger, and consistently in the monk's favour. Let's look at a 3rd level monk against a 3rd level fighter (and assume that the monk doesn't simply run away). (As always, I use the NPCs from the DMG for characteristics and equipment.) Fighter: hp 27, AC 21, AB +7, d10+2 Monk: hp 20, AC 13, AB +6, d6+3 (kama) Strong monk: hp 20, AC 12, AB +7, d6+4 (kama) The fighter hits the standard monk in 15 turns out of twenty, and the strong monk in 16. Thats a 7% advantage to the standard monk. The standard monk hits the fighter in 6 turns out of 20, and the strong monk hits the fighter in 7 turns out of 20. That a 17% advantage to the strong monk. The standard monk does an average of 6.5 hp/hit with his or her kama, and the strong monk does 7.5. That's an advantage of 15% to the strong monk. Combining the two effects, the standard monk inflicts an average of 1.95 hp/turn, while the strong monk inflicts an average of 2.63 hp/turn, an advantage of 35% to the strong monk. The fighter does an average of 7.5 hp per hit, so the standard monk indeed lasts longer: 3.56 rounds instead of 3.33. 7% longer. But in the time the fight lasts, the strong monk hits 1.17 times, and the standard monk hits only 1.07 times. That's actually fewer hits than the strong monk, and a long way from the 'death of a thousand cuts'. Combine the extra hits with the extra damage per hit: the standard monk delivers only 6.94 hp, while the strong monk delivers 8.78. [/QUOTE]
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