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<blockquote data-quote="Dannyalcatraz" data-source="post: 2898739" data-attributes="member: 19675"><p>We're making progress...I think.</p><p></p><p>1) How do you figure that flanking hurts the Dex monk more? Assuming optimal tactics, each of the 3 trogs gets +2 to attack, pumping the expected damage from the 3 attackers to 6.3hp/rd vs the Str monk and 5.25hp/rd vs the Dex monk. Both still collapse on turn 2 without dropping an opponent.</p><p></p><p>And this time, if the 2 monks have 18 hp instead of 9, the Str monk drops unconscious on round 3 having taken 18.9 hp of damage, never dropping a trog (because, as you pointed out, it takes him an average of 4.44 rds to do so), while the Dex monk at least survives to fight in round 4 (where HE drops after taking 21 hp of damage, never having dropped a trog).</p><p></p><p>2) What does the number "21" in your proof mean? I didn't see it defined, and it has me puzzled.</p><p></p><p>3) Your proof still assumes the Str monk and Dex monk use identical tactics- a static melee fight. A Dex monk would (properly played) emphasize HIS strengths. That would include using ranged attacks to soften up, harry or kill opponents (especially spellcasters), and using his superior damage avoidance to get into flanking positions. Yes, ranged attacks generally do less damage, but they DO still do damage that must be accounted for, and the Dex monk has the advantage here. While most monks' ranged attacks would come in the form of slings, daggers, and javelins, the heavy crossbow is still one of their weapons, and an elvish monk could use a longbow.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2898739, member: 19675"] We're making progress...I think. 1) How do you figure that flanking hurts the Dex monk more? Assuming optimal tactics, each of the 3 trogs gets +2 to attack, pumping the expected damage from the 3 attackers to 6.3hp/rd vs the Str monk and 5.25hp/rd vs the Dex monk. Both still collapse on turn 2 without dropping an opponent. And this time, if the 2 monks have 18 hp instead of 9, the Str monk drops unconscious on round 3 having taken 18.9 hp of damage, never dropping a trog (because, as you pointed out, it takes him an average of 4.44 rds to do so), while the Dex monk at least survives to fight in round 4 (where HE drops after taking 21 hp of damage, never having dropped a trog). 2) What does the number "21" in your proof mean? I didn't see it defined, and it has me puzzled. 3) Your proof still assumes the Str monk and Dex monk use identical tactics- a static melee fight. A Dex monk would (properly played) emphasize HIS strengths. That would include using ranged attacks to soften up, harry or kill opponents (especially spellcasters), and using his superior damage avoidance to get into flanking positions. Yes, ranged attacks generally do less damage, but they DO still do damage that must be accounted for, and the Dex monk has the advantage here. While most monks' ranged attacks would come in the form of slings, daggers, and javelins, the heavy crossbow is still one of their weapons, and an elvish monk could use a longbow. [/QUOTE]
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