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*Pathfinder & Starfinder
A steampunk controller theme
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<blockquote data-quote="Will Doyle" data-source="post: 5704469" data-attributes="member: 6682161"><p>I've been working with my friends recently to think up some steampunk themes for a new campaign I'm planning. </p><p> </p><p>This one's given us some problems, but I think I'm sort of happy with it now. It's a supporter role based around battlefield control: shifting allies about, and keeping mobile. The base utility is perhaps a little powerful, but maybe not moreso than other themes out there.</p><p> </p><p>What do you think? Too powerful / too weak / improvements?</p><p> </p><p>EDIT: Upon reflection this is a leader role, not a controller role, so the thread title's a little misleading. </p><p> </p><p><span style="color: white"><span style="color: white"><strong>AERONAUT </strong></span></span></p><p> </p><p><span style="color: white"><span style="color: white"><strong>BACKGROUND</strong></span></span></p><p><span style="color: white"><span style="color: white">Associated skills: Acrobatics, Nature </span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="color: white"><strong>STARTING FEATURE</strong></span></span></p><p><span style="color: white"><span style="color: white">You begin the game with an enchanted cablebelt: </span></span></p><p><span style="color: white"><span style="color: white">--</span></span></p><p><span style="color: white"><span style="color: white"><strong>Cablebelt </strong>Level 4 Rare</span></span></p><p><span style="color: white"><em><span style="color: white">This iron girdle has a length of high tensile cable wound about it, and is powered by hissing canisters of compressed air.</span></em></span></p><p><span style="color: white"><span style="color: white"><strong>Waist Slot</strong> 840gp</span></span></p><p><span style="color: white"><span style="color: white"><strong>Utility Power * Encounter (Minor Action)</strong></span></span></p><p><span style="color: white"><span style="color: white">You fire your cable at an unattended object or square of solid terrain within close burst 5, automatically latching onto it with your grappling hook. Once latched, the cable can support up to 800lbs of hanging weight. As a minor action, you can activate the belt’s motor, pulling you 2 squares towards a hooked square or heavy object. If the hooked object weighs less than you, it is instead pulled 2 squares towards you. As a free action, you can unhook the grapple and retract the cable. </span></span></p><p><span style="color: white"><span style="color: white">--</span></span></p><p><span style="color: white"><span style="color: white">As a practised Aeronaut, you can also pull your companions out of trouble. Whenever you spend a move action to shift, another ally within close burst 5 may shift 1 as a free action (increasing to close burst 10 at 5th level). </span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="color: white"><strong>LEVEL 5 FEATURE</strong></span></span></p><p><span style="color: white"><span style="color: white">Your mastery over the enchanted belt has improved, increasing its range to close burst 10 and pulling you 5 squares when you activate its motor.</span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="color: white"><strong>LEVEL 10 FEATURE</strong></span></span></p><p><span style="color: white"><span style="color: white">You can now fire multiple cables to aid your allies. Whenever you spend a move action to shift, all allies within close burst 10 of the belt may shift 1 as a free action. </span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="color: white"><strong>OPTIONAL FEATURES</strong></span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="color: white"><strong>Back from the Precipice </strong>Aeronaut Utility 2</span></span></p><p><span style="color: white"><em><span style="color: white">You snapshot a life-saving cable to prevent the fall.</span></em></span></p><p><span style="color: white"><span style="color: white"><strong>Encounter * Arcane</strong></span></span></p><p><span style="color: white"><span style="color: white"><strong>Immediate Interrupt</strong> <strong>Close</strong> Burst 5 (increases to close burst 10 at 5th level)</span></span></p><p><span style="color: white"><span style="color: white"><strong>Trigger:</strong> You or an ally within the burst falls from a solid surface.</span></span></p><p><span style="color: white"><span style="color: white"><strong>Effect:</strong> The target does not fall. If the target is an ally, they are knocked prone and pulled 2 squares towards you (unless such movement would cause them to fall again).</span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="color: white"><strong>Slingshot Leap</strong> Aeronaut Utility 5</span></span></p><p><span style="color: white"><em><span style="color: white">You flip and swing through the fray, hooking your belt to friend and foe alike. </span></em></span></p><p><span style="color: white"><span style="color: white"><strong>Encounter * Arcane</strong></span></span></p><p><span style="color: white"><span style="color: white"><strong>Move Action</strong> <strong>Personal</strong></span></span></p><p><span style="color: white"><span style="color: white"><strong>Effect:</strong> You shift up to your speed. During this movement you can pass through enemy squares freely without provoking opportunity attacks. </span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="color: white"><strong>Aeronaut’s Flight</strong> Aeronaut Utility 10</span></span></p><p><span style="color: white"><em><span style="color: white">You punch your grapple into the ceiling and swing over the heads of your enemies.</span></em></span></p><p><span style="color: white"><span style="color: white"><strong>Daily * Arcane</strong></span></span></p><p><span style="color: white"><span style="color: white"><strong>Move Action</strong> <strong>Close</strong> Burst 10</span></span></p><p><span style="color: white"><span style="color: white"><strong>Requirement:</strong> There must be a ceiling within range, or a square of solid terrain at least 2 squares above you.</span></span></p><p><span style="color: white"><span style="color: white"><strong>Effect:</strong> You fly up to ten squares without provoking opportunity attacks.</span></span>[/spoiler]</p></blockquote><p></p>
[QUOTE="Will Doyle, post: 5704469, member: 6682161"] I've been working with my friends recently to think up some steampunk themes for a new campaign I'm planning. This one's given us some problems, but I think I'm sort of happy with it now. It's a supporter role based around battlefield control: shifting allies about, and keeping mobile. The base utility is perhaps a little powerful, but maybe not moreso than other themes out there. What do you think? Too powerful / too weak / improvements? EDIT: Upon reflection this is a leader role, not a controller role, so the thread title's a little misleading. [COLOR=white][COLOR=white][B]AERONAUT [/B][/COLOR][/COLOR] [COLOR=white][COLOR=white][B]BACKGROUND[/B][/COLOR] [COLOR=white]Associated skills: Acrobatics, Nature [/COLOR] [COLOR=white][B]STARTING FEATURE[/B][/COLOR] [COLOR=white]You begin the game with an enchanted cablebelt: [/COLOR] [COLOR=white]--[/COLOR] [COLOR=white][B]Cablebelt [/B]Level 4 Rare[/COLOR] [I][COLOR=white]This iron girdle has a length of high tensile cable wound about it, and is powered by hissing canisters of compressed air.[/COLOR][/I] [COLOR=white][B]Waist Slot[/B] 840gp[/COLOR] [COLOR=white][B]Utility Power * Encounter (Minor Action)[/B][/COLOR] [COLOR=white]You fire your cable at an unattended object or square of solid terrain within close burst 5, automatically latching onto it with your grappling hook. Once latched, the cable can support up to 800lbs of hanging weight. As a minor action, you can activate the belt’s motor, pulling you 2 squares towards a hooked square or heavy object. If the hooked object weighs less than you, it is instead pulled 2 squares towards you. As a free action, you can unhook the grapple and retract the cable. [/COLOR] [COLOR=white]--[/COLOR] [COLOR=white]As a practised Aeronaut, you can also pull your companions out of trouble. Whenever you spend a move action to shift, another ally within close burst 5 may shift 1 as a free action (increasing to close burst 10 at 5th level). [/COLOR] [COLOR=white][B]LEVEL 5 FEATURE[/B][/COLOR] [COLOR=white]Your mastery over the enchanted belt has improved, increasing its range to close burst 10 and pulling you 5 squares when you activate its motor.[/COLOR] [COLOR=white][B]LEVEL 10 FEATURE[/B][/COLOR] [COLOR=white]You can now fire multiple cables to aid your allies. Whenever you spend a move action to shift, all allies within close burst 10 of the belt may shift 1 as a free action. [/COLOR] [COLOR=white][B]OPTIONAL FEATURES[/B][/COLOR] [COLOR=white][B]Back from the Precipice [/B]Aeronaut Utility 2[/COLOR] [I][COLOR=white]You snapshot a life-saving cable to prevent the fall.[/COLOR][/I] [COLOR=white][B]Encounter * Arcane[/B][/COLOR] [COLOR=white][B]Immediate Interrupt[/B] [B]Close[/B] Burst 5 (increases to close burst 10 at 5th level)[/COLOR] [COLOR=white][B]Trigger:[/B] You or an ally within the burst falls from a solid surface.[/COLOR] [COLOR=white][B]Effect:[/B] The target does not fall. If the target is an ally, they are knocked prone and pulled 2 squares towards you (unless such movement would cause them to fall again).[/COLOR] [COLOR=white][B]Slingshot Leap[/B] Aeronaut Utility 5[/COLOR] [I][COLOR=white]You flip and swing through the fray, hooking your belt to friend and foe alike. [/COLOR][/I] [COLOR=white][B]Encounter * Arcane[/B][/COLOR] [COLOR=white][B]Move Action[/B] [B]Personal[/B][/COLOR] [COLOR=white][B]Effect:[/B] You shift up to your speed. During this movement you can pass through enemy squares freely without provoking opportunity attacks. [/COLOR] [COLOR=white][B]Aeronaut’s Flight[/B] Aeronaut Utility 10[/COLOR] [I][COLOR=white]You punch your grapple into the ceiling and swing over the heads of your enemies.[/COLOR][/I] [COLOR=white][B]Daily * Arcane[/B][/COLOR] [COLOR=white][B]Move Action[/B] [B]Close[/B] Burst 10[/COLOR] [COLOR=white][B]Requirement:[/B] There must be a ceiling within range, or a square of solid terrain at least 2 squares above you.[/COLOR] [COLOR=white][B]Effect:[/B] You fly up to ten squares without provoking opportunity attacks.[/COLOR][/COLOR][/spoiler] [/QUOTE]
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