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A subtle reminder from wizards.(or not so subtle)
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5265158" data-attributes="member: 82106"><p>No, it is just that there are a lot of moving parts to the game. Unlike what people who haven't done commercial game design are likely to think there's really no simple 'done' point where everything is all neatly wrapped up in little bow ties. Especially with a game that was designed by a large team of people and is a significantly complex system you reach a point where you have to print it and ship it and inevitably not all of the dust has settled. </p><p></p><p>I just find it mind boggling that people can actually think that a well funded group of trained professionals are actually a bunch of total dolts that can't add. People talk about the 'math' like it is some kind of multi-variate calculus or something, its friggin addition. Nobody had trouble adding. They just simply don't always have time to playtest every single level of every class and every different build after the last round of changes to some other part of the system. So a number in PHB is off by a couple, the game WORKS, and works WELL, even so. I mean even with some kind of perfected lock-step progression of every number there's still variation in how people build their characters, party composition, what items they have, etc. The system HAS to be tolerant of some variation, and it is.</p><p></p><p>Of course when you have plenty of supplements coming out you have the luxury of dropping in a few things here and there like more Masterwork Armor in AV1 to make things even better.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5265158, member: 82106"] No, it is just that there are a lot of moving parts to the game. Unlike what people who haven't done commercial game design are likely to think there's really no simple 'done' point where everything is all neatly wrapped up in little bow ties. Especially with a game that was designed by a large team of people and is a significantly complex system you reach a point where you have to print it and ship it and inevitably not all of the dust has settled. I just find it mind boggling that people can actually think that a well funded group of trained professionals are actually a bunch of total dolts that can't add. People talk about the 'math' like it is some kind of multi-variate calculus or something, its friggin addition. Nobody had trouble adding. They just simply don't always have time to playtest every single level of every class and every different build after the last round of changes to some other part of the system. So a number in PHB is off by a couple, the game WORKS, and works WELL, even so. I mean even with some kind of perfected lock-step progression of every number there's still variation in how people build their characters, party composition, what items they have, etc. The system HAS to be tolerant of some variation, and it is. Of course when you have plenty of supplements coming out you have the luxury of dropping in a few things here and there like more Masterwork Armor in AV1 to make things even better. [/QUOTE]
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