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A subtle reminder from wizards.(or not so subtle)
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<blockquote data-quote="The Little Raven" data-source="post: 5266087" data-attributes="member: 10095"><p>You make two key wrong assumptions in your response.</p><p></p><p></p><p></p><p></p><p></p><p>I have seen what a paragon (and epic) party can do, and I have run this encounter. My party had trouble with it, probably because I didn't throw it at them when they were fresh as daisies (since it would obviously fail). They had been adventuring through the desert and had a run-in with a caravan of tiefling diabolists, got attacked by a group of desert bandits, wandered through a sandstorm and was ambushed by the purple worm. The fighter was down to 1 healing surge because of the failures during the sandstorm and the healing during the fights (and between). He was about 20 above bloodied and was waiting for a chance to get hit by a Healing Word or something to get more benefit from his remaining surge, but the rest of the party was at or within 5 hit points of full.</p><p></p><p>On the surprise round it got, the worm bit the fighter, grabbed him, and bloodied him with max damage. It won initiative, and swallowed the fighter immediately. It spent an AP and bit the cleric, grabbing him (for max damage agaim). It then took a few rounds of damage while the fighter died in its stomach (after its pesky Second Wind) and it clamped the remaining heals out of the cleric, who it then swallowed.</p><p></p><p>The wizard was almost entirely useless, as all of his remaining big guns were illusions. The ranger was out of dailies, but was pretty consistent with his other exploits. The avenger was moderately useless, because the player was rolling pretty poorly most of the fight.</p><p></p><p>It ended with the cleric at 2 failed death saves, the wizard at 1 failed death save, and the avenger at 10 hp or so. The ranger was the only one that was relatively unscathed.</p><p></p><p>Yeah, this was against a party that was already hurting a bit. However, even at max HP, the worm's double max damage could have bloodied the cleric immediately and the worm could have swallowed him before anyone could act. And that would mean no heals for the party until the thing is dead, which does change things.</p><p></p><p>But I agree that the purple worm, like most MM1 solos, need some love.</p></blockquote><p></p>
[QUOTE="The Little Raven, post: 5266087, member: 10095"] You make two key wrong assumptions in your response. I have seen what a paragon (and epic) party can do, and I have run this encounter. My party had trouble with it, probably because I didn't throw it at them when they were fresh as daisies (since it would obviously fail). They had been adventuring through the desert and had a run-in with a caravan of tiefling diabolists, got attacked by a group of desert bandits, wandered through a sandstorm and was ambushed by the purple worm. The fighter was down to 1 healing surge because of the failures during the sandstorm and the healing during the fights (and between). He was about 20 above bloodied and was waiting for a chance to get hit by a Healing Word or something to get more benefit from his remaining surge, but the rest of the party was at or within 5 hit points of full. On the surprise round it got, the worm bit the fighter, grabbed him, and bloodied him with max damage. It won initiative, and swallowed the fighter immediately. It spent an AP and bit the cleric, grabbing him (for max damage agaim). It then took a few rounds of damage while the fighter died in its stomach (after its pesky Second Wind) and it clamped the remaining heals out of the cleric, who it then swallowed. The wizard was almost entirely useless, as all of his remaining big guns were illusions. The ranger was out of dailies, but was pretty consistent with his other exploits. The avenger was moderately useless, because the player was rolling pretty poorly most of the fight. It ended with the cleric at 2 failed death saves, the wizard at 1 failed death save, and the avenger at 10 hp or so. The ranger was the only one that was relatively unscathed. Yeah, this was against a party that was already hurting a bit. However, even at max HP, the worm's double max damage could have bloodied the cleric immediately and the worm could have swallowed him before anyone could act. And that would mean no heals for the party until the thing is dead, which does change things. But I agree that the purple worm, like most MM1 solos, need some love. [/QUOTE]
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