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A subtle reminder from wizards.(or not so subtle)
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<blockquote data-quote="Tony Vargas" data-source="post: 5272341" data-attributes="member: 996"><p>When it comes to basic mechanics and class balance, oddly enough, the Sorcerer and Warlock, though two different classes - or, for that matter, the Invoker and Barbarian, though two different classes of different power sources with different roles - are more similar to eachother in execution than the Knight is to the identical-concept, identical-role, same-nominal-class Defender Fighter. That seems overwhelmingly wrong to me.</p><p></p><p>Not that having a 100% redundant build could ever seem right. </p><p></p><p>Not that this is the first time a class has made zero sense to me. The Avenger seems like a Paladin who forgot his armor. The Warden and Ardent seem like source-role intersections in futile search of a class concept. The 3.5 Battlemage, 2e Psion, and 1e Bard were all just rediculous. </p><p> </p><p>If the Knight were /just/ an ill-concieved, redundant, class, it wouldn't be so bad. But, it's not just that, it's representative of the 'new direction going forward.' And, given that, someone has to grab the steering wheel and pump the brakes.</p><p></p><p>Well, that'd be a minor tragedy, IMHO. Try to make the game 'simpler,' end up with two mechanically very different ways of modeling the same concept, doing the same thing. Que endless arguments over which is the 'right' way.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5272341, member: 996"] When it comes to basic mechanics and class balance, oddly enough, the Sorcerer and Warlock, though two different classes - or, for that matter, the Invoker and Barbarian, though two different classes of different power sources with different roles - are more similar to eachother in execution than the Knight is to the identical-concept, identical-role, same-nominal-class Defender Fighter. That seems overwhelmingly wrong to me. Not that having a 100% redundant build could ever seem right. Not that this is the first time a class has made zero sense to me. The Avenger seems like a Paladin who forgot his armor. The Warden and Ardent seem like source-role intersections in futile search of a class concept. The 3.5 Battlemage, 2e Psion, and 1e Bard were all just rediculous. If the Knight were /just/ an ill-concieved, redundant, class, it wouldn't be so bad. But, it's not just that, it's representative of the 'new direction going forward.' And, given that, someone has to grab the steering wheel and pump the brakes. Well, that'd be a minor tragedy, IMHO. Try to make the game 'simpler,' end up with two mechanically very different ways of modeling the same concept, doing the same thing. Que endless arguments over which is the 'right' way. [/QUOTE]
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