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A subtle reminder from wizards.(or not so subtle)
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<blockquote data-quote="MrMyth" data-source="post: 5272407" data-attributes="member: 61155"><p>Well, I think at this point we might just need to agree to disagree. And sometimes that is just what happens with ones view of certain classes - I tend to feel similarly about the Ardent, for example, while finding the Warden conceptually exciting, and seeing great thematic differences between Avengers and Paladins, and certainly significant mechanical ones between the Invoker and the Barbarian.</p><p> </p><p>That said, this specific fear is not one I think you need to worry about being the 'new direction going forward'. Future products aren't going to have the need to find new builds of existing classes that will both appeal to new gamers while offering something to existing players. Now, specific mechanical approaches might be something to worry about, if the mechanics themselves really bother you.</p><p> </p><p>But I think the potential issues of 'redundancy' - which I don't feel is a problem, but can understand your concerns about them - I think that will be limited to Essentials itself, and not to anything that comes after, even if it builds on some of the design choices being made. </p><p> </p><p>Nothing really to do but wait and see, of course, but in that area, even if this is something that bothers you, I don't think there is any cause for future concern. </p><p> </p><p>In my case, though, I'm very much liking what I am seeing with Essentials (and think the Knight will be an excellent new option for my games), so will be more than glad to ride this out to wherever it may lead. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p></p><p> </p><p>Now here, here I am seriously confused. I... think you have really, seriously misunderstood me, here. How does the idea that two people might prefer different builds translate to two people arguing over which is the 'right' one to play? This is no different than someone preferring to play a PHB Fighter build over a Battlerager fighter, while someone else prefers a Tempest Fighter. Even if a gamer has a preference, they don't often get into arguments over which is the 'right' way to play. (Other than, I suppose, on the internets...)</p><p> </p><p>It can happen, I guess. But I think the majority of gamers won't have that issue. Just like I might prefer a warlock when my friend prefers a bard, neither of us is going to somehow attack the other for playing the 'wrong' class. </p><p> </p><p>I mean, I don't have any proof that your fears won't come true, but this sort of pessimism about the hobby and those who play is something very alien to my experience with the game.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5272407, member: 61155"] Well, I think at this point we might just need to agree to disagree. And sometimes that is just what happens with ones view of certain classes - I tend to feel similarly about the Ardent, for example, while finding the Warden conceptually exciting, and seeing great thematic differences between Avengers and Paladins, and certainly significant mechanical ones between the Invoker and the Barbarian. That said, this specific fear is not one I think you need to worry about being the 'new direction going forward'. Future products aren't going to have the need to find new builds of existing classes that will both appeal to new gamers while offering something to existing players. Now, specific mechanical approaches might be something to worry about, if the mechanics themselves really bother you. But I think the potential issues of 'redundancy' - which I don't feel is a problem, but can understand your concerns about them - I think that will be limited to Essentials itself, and not to anything that comes after, even if it builds on some of the design choices being made. Nothing really to do but wait and see, of course, but in that area, even if this is something that bothers you, I don't think there is any cause for future concern. In my case, though, I'm very much liking what I am seeing with Essentials (and think the Knight will be an excellent new option for my games), so will be more than glad to ride this out to wherever it may lead. :) Now here, here I am seriously confused. I... think you have really, seriously misunderstood me, here. How does the idea that two people might prefer different builds translate to two people arguing over which is the 'right' one to play? This is no different than someone preferring to play a PHB Fighter build over a Battlerager fighter, while someone else prefers a Tempest Fighter. Even if a gamer has a preference, they don't often get into arguments over which is the 'right' way to play. (Other than, I suppose, on the internets...) It can happen, I guess. But I think the majority of gamers won't have that issue. Just like I might prefer a warlock when my friend prefers a bard, neither of us is going to somehow attack the other for playing the 'wrong' class. I mean, I don't have any proof that your fears won't come true, but this sort of pessimism about the hobby and those who play is something very alien to my experience with the game. [/QUOTE]
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